Quote Originally Posted by Jojoya View Post
I disagree. FFXIV isn't trying to push players into the end game lobby unlike some other MMOs. It gives you the lobby as an option but you're not forced to opt into it.

It's the player who chooses to turn it into a lobby game, probably because they've been conditioned by the other MMOs that are designed around an end game lobby.

The gear treadmill is mostly optional, "mostly" because you're still going to need to meet ilvl requirements on at least one job to continue MSQ. It's up to you whether you're going to step on that gear treadmill for 20 minutes a week to get the bare minimum or 40 hours a week to gear every single job as good as possible.

I spend relatively little time on roulettes and the like, preferring to opt for doing things in the open world because I enjoy that more. I end up with a mix of crafted and tomestone gear, which is more than sufficient for the content I do.

The game won't be forgotten. The Shadowbringers story will cement it in history if nothing else just as Everquest will be there as the first popular MMO even when the game play itself is forgotten because the only people left are those who were raised on mobile gaming.



Evidently all 88k of them compared to a gaming community of several hundred million. No game is really that big of a juggernaut when you consider just how many people are into online gaming, and especially not a MMORPG. It's always been a niche appeal compared to some of the other genres.
I can quit every game I play before the final boss but that doesn't mean the game isn't funneling/directing me towards them. Same applies to 14 the game very clearly pushes you in that direction, it just doesn't punish you for stopping before the finish line. There's nothing BUT lobbys but you'll never see it if you just hang out in the hallway x)