Just to list a few:
The quality of 6.0's story is debatable, if you want some more specific complaints about it just take a look here
The post 6.0 story has been mostly filler and forgettable.
Combat gameplay is probably the worst it has ever been, the fixation on everything looping either every 60 or 120 seconds leading to incredibly samey job design, gigantic hitboxes, overabudance of bodycheck mechanics to prevent recovery and artificially inflate the time spent progging a fight.
Increasingly longer gaps between patches, we went from 3.5 months to 4 months to now 4.5 months.
Very short shelf life of the content we have been getting, little to no midcore content or even content to spend longer amounts of time on between patches.
The relic weapon quests essentially auto-completing themselves.
More severe bugs than any previous expansion.
Most people probably don't even remember the bug that would lock you out of your main job mechanic if you had another bard in the party, Shake It Off healing for 1mil HP, the boss aggro and buff cap issues in TOP, your job buffs applying to other people in the party, the housing lottery debacle, the Ninja Mudra bug that lasted for over a month, etc
nooooooooo bro you don't get itJust to list a few:
The quality of 6.0's story is debatable, if you want some more specific complaints about it just take a look here
The post 6.0 story has been mostly filler and forgettable.
Combat gameplay is probably the worst it has ever been, the fixation on everything looping either every 60 or 120 seconds leading to incredibly samey job design, gigantic hitboxes, overabudance of bodycheck mechanics to prevent recovery and artificially inflate the time spent progging a fight.
Increasingly longer gaps between patches, we went from 3.5 months to 4 months to now 4.5 months.
Very short shelf life of the content we have been getting, little to no midcore content or even content to spend longer amounts of time on between patches.
The relic weapon quests essentially auto-completing themselves.
More severe bugs than any previous expansion.
Most people probably don't even remember the bug that would lock you out of your main job mechanic if you had another bard in the party, Shake It Off healing for 1mil HP, the boss aggro and buff cap issues in TOP, your job buffs applying to other people in the party, the housing lottery debacle, the Ninja Mudra bug that lasted for over a month, etc
if you bring those things up you're just, ummm *checks notes* jealous of square's success! haha
Originally Posted by Yoshida-san
Let's consider another theoretical mod: one that displays your character entirely naked.


The quality of the story is debatable, but that's a kind of subjective take. I know some people hated it but I've heard a vast majority enjoying it and even crying at some points. A lot of these people will concede on the awkward parts but they enjoyed it a lot. We could get super nitpicky here and arrive at no conclusion at all for how subjective it was. I personally enjoyed base Endwalker's story.Just to list a few:
The quality of 6.0's story is debatable, if you want some more specific complaints about it just take a look here
The post 6.0 story has been mostly filler and forgettable.
Combat gameplay is probably the worst it has ever been, the fixation on everything looping either every 60 or 120 seconds leading to incredibly samey job design, gigantic hitboxes, overabudance of bodycheck mechanics to prevent recovery and artificially inflate the time spent progging a fight.
Increasingly longer gaps between patches, we went from 3.5 months to 4 months to now 4.5 months.
Very short shelf life of the content we have been getting, little to no midcore content or even content to spend longer amounts of time on between patches.
The relic weapon quests essentially auto-completing themselves.
More severe bugs than any previous expansion.
Most people probably don't even remember the bug that would lock you out of your main job mechanic if you had another bard in the party, Shake It Off healing for 1mil HP, the boss aggro and buff cap issues in TOP, your job buffs applying to other people in the party, the housing lottery debacle, the Ninja Mudra bug that lasted for over a month, etc
Post 6.0 story is a hit or miss for me. But again, there are people who just enjoyed Zero as a character, the patch cycle going to 4.5 might have made feel the story dragging forever, but I wouldn't call it mediocre. For the jobs it's the same story, you can find an equal amount of players liking the 120 meta vs people who think it's too dumb easy.
Most of the bugs have been resolved now, but I never found things to be as bad breaking as Cyberpunk or Starfield. The awkward bugs were fixed.
I'll give you that the auto-relic was a choice I never liked. But when I think about mediocre, I think maybe... the dungeon boss encounters being unable to surprise you, the wall to wall mobs without any particular danger or interesting mechanic to them, being able to sleep through the 24 man dungeons. The lack of Eureka/Bozja like content was a bad choice, just like being unable to incorporate the criterion dungeons to their rewards system making it awkward and disposable.
When you say utter mediocrity you make it sound like it's just a waste of time. And I don't think that's true.
That being said, I still don't understand what the OP means by jealous.
A lot of those bugs should have never happened IMO, the TOP buff bug just has me like have they learned nothing from Eureka and Bozja? The bard bug should have been caught in QA.
There has been a downgrade of QA during EW tbh.


Honestly, I don't mind people criticizing the devs for not catching bugs like this, it makes them stay on their toes, but I wouldn't consider TOP to be an utter mediocre experience.




I think the issue here is that the things you're listing are nothing but purely subjective personal opinions, yet you're trying to present them as if they're somehow objective or factual. For example, just take a quick trip around YT and for every one poster here considering the EW storyline mediocre or worse, you'll probably find a dozen posters there finding it highly engaging, enjoyable, meaningful, and so on.Just to list a few:
The quality of 6.0's story is debatable, if you want some more specific complaints about it just take a look here
The post 6.0 story has been mostly filler and forgettable.
Combat gameplay is probably the worst it has ever been, the fixation on everything looping either every 60 or 120 seconds leading to incredibly samey job design, gigantic hitboxes, overabudance of bodycheck mechanics to prevent recovery and artificially inflate the time spent progging a fight.
Increasingly longer gaps between patches, we went from 3.5 months to 4 months to now 4.5 months.
Very short shelf life of the content we have been getting, little to no midcore content or even content to spend longer amounts of time on between patches.
The relic weapon quests essentially auto-completing themselves.
(snip for length)
Same with combat. Something being "debatable" doesn't make it "mediocre" - it just means some people will likely have the opinion that it is not working well, while other people will thoroughly enjoy it. Personally, I don't do any level of combat where the "2-minute meta" matters, so that's meaningless to me. I have a lot of fun with the combat right now, and I like that some of the jobs are similar enough that they're easy to switch to and try out, yet still have unique aspects that make me prefer some to others.
Gaps between patches also doesn't equate to "mediocre". Heck, for someone like me, this is my chance to finally catch up on content that I've always wanted to do, but just never got around to yet. Some of what you claim is "very short shelf life" content is content I haven't even started yet. I'm also someone who sort of wished there was more to the relic steps, but also didn't particularly mind that you could do pretty much any content you wanted and still steadily complete them (especially now that I have a bunch of different classes at max).
Of course, all of this is also just my own personal, subjective opinion. But discussions get further and are more productive when we acknowledge our opinions as such rather than trying to act as if they are magically objective fact.
Last edited by Striker44; 12-11-2023 at 09:42 AM. Reason: Grammar :\
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