I guess its become more widespread sentiment for party comp? I been seeing an uptick of people talking about premades featuring drks and astros in actual frontlines matches.It's unfortunate this thread has just devolved to arguing when these comps are an actual problem, especially on Shatter (I don't care about what you think of Shatter). I saw a team win by reaching the score limit of 2000 with 1450 being from player kills. They almost completely ignored the objective entirely and just nuked whole teams. "Just Guard" doesn't work when there's 6 ASTs on the same team all running together behind the same DRK that they're pocket healing.
Specific jobs aren't the problem, but allowing that type of party comp sucks out any remaining fun in Frontlines. I can't queue for casual Crystalline Conflict with one friend but people can do this? Sure, yeah, that makes sense.
It's hard to tell if they're actually a premade without checking their FC or something. Many times someone will just say "hey switch to DRK" and they'll adjust on the fly. 4 people playing together wouldn't be a problem if Frontlines didn't allow them to just all be the same jobs with huge AoEs.
More so of people noticing DRK and Astro on enemy teams. Like I have two seperate stories.It's hard to tell if they're actually a premade without checking their FC or something. Many times someone will just say "hey switch to DRK" and they'll adjust on the fly. 4 people playing together wouldn't be a problem if Frontlines didn't allow them to just all be the same jobs with huge AoEs.
The first one was with Onsal. Red side. We should be really be fighting blue. But team keeps wanting to pinch 3rd place yellow. Reason? "They are a premade with DRKs and Astros, and could make a comeback victory." Come in second place. Blue wins by literally 2 points.
Second Story was with Seal Rock. Blue Side. Red is doing pretty terrible, barely able to get 50/800. Yellow is the most dominant and is already at 500 points as they are basically pubstombing the first half of the match. Team is taking stock of yellow team, making observations. Noting they have a lot of BH5 Astros and Drks, post-match it would turn out that yellow had a whopping 8 Astros. I swap from reaper to Astro to help, as we spend the remaining 10 minutes of the match just battling yellow. Blue comes in 3rd at 531, Yellow at 2nd with 536, Red winning the match. No surprise Red won, as between them getting good node spawns, and helping with beating the hell out of Yellow, the match was turned around for them. Most of the comments from Blue-side after we got 3rd was basically "I'm just happy yellow didn't win."
Last edited by Chasingstars; 12-07-2023 at 01:18 PM.
Guess what's on a 30 seconds cooldown too? Also your excuses about "should I have done this or that" have a simple solution: mark the enemy DRK, and if you actually care, make warning macros, and since you play BRD, silence the DRK. The DRK is just there to facilitate things for the ASTs, with a cooldown that they'd all be willing to follow, 6-7 ASTs can atomize an enemy GC with just macrocosmos (not the tanks and melees at first but with some BH it's doable) and they don't need a DRK for that.
God forbid some people are actually trying to coordinate things and stop wasting time with the XP farmer hordes. Sure it's not ideal to be against the premades but at some point they'll be on your team, or you can just try and lead to make a difference.
Also you playing BRD gives me an answer as to why you'd think SAM LB isn't an issue in FL...
You live to antagonize people and I truly feel sorry for you. Literally ever sentence you type is an insult. I guess you had to really get serious when you couldn't blame me for being from the west anymore without proving my point. Please grow up and find a better hobby than just talking down to people on the forums, then maybe people will actually want to engage with you more.Guess what's on a 30 seconds cooldown too? Also your excuses about "should I have done this or that" have a simple solution: mark the enemy DRK, and if you actually care, make warning macros, and since you play BRD, silence the DRK. The DRK is just there to facilitate things for the ASTs, with a cooldown that they'd all be willing to follow, 6-7 ASTs can atomize an enemy GC with just macrocosmos (not the tanks and melees at first but with some BH it's doable) and they don't need a DRK for that.
God forbid some people are actually trying to coordinate things and stop wasting time with the XP farmer hordes. Sure it's not ideal to be against the premades but at some point they'll be on your team, or you can just try and lead to make a difference.
Also you playing BRD gives me an answer as to why you'd think SAM LB isn't an issue in FL...
I do have so say though that your last line is my favourite part. You tell me to just do this or just do that, but when I have a solution to a problem (i.e. specific jobs' LBs), you say "oh of course, no wonder" as if somehow that's also incorrect. You offer suggestions that are basically nothing, then criticize the things I do that don't require suggestions. I'm sorry that you're so insecure that you need to project your shortcomings onto others. I know where I stand though, and it's unfortunate that you think what you're doing will somehow elevate you to be better than you are. I hope you seek help for it in the future, because you're not paying the rest of us enough to deal with it.
Enjoy being the forum gigachad, because I won't be paying attention.
That's job/class stacking in a nutshell though.It's hard to tell if they're actually a premade without checking their FC or something. Many times someone will just say "hey switch to DRK" and they'll adjust on the fly. 4 people playing together wouldn't be a problem if Frontlines didn't allow them to just all be the same jobs with huge AoEs.
Fighting 5 or 6 SAM stacks is absolutely obnoxious as an example but it is not like they are exploiting the system or do anything wrong per se.
Heck, Frontline changes happened because of job stacking to begin with
At same time, 72 people and handling on limit job stacking is a bit different than working on Crystal Conflict with 10 people.
Do we want to make sure that you cannot change class once you start queueing and pray the kind of team you get and fight against?
Or something that people will race on switching said job and rob people's choices?
AST's Macrocosmos could even get nerfed but I don't think that'll fix anything in Frontline if the goal is to make it less painful
Who's insecure here?
Your solution to Chiten is to stop attacking the SAM, and yes I have to agree with that but 1 it's not always doable because of aoes and 2, 5 secs of "can't touch me or else!" every 30 secs isn't acceptable.
Your solution to DRK/AST/DRG: let's prevent people from playing what they feel they need to play to maximize their chances of winning.
I have absolutely no shortcomings regarding FL, I'm not advocating for the nerfing of this thread's perceived issue...
Last edited by Akimitsu; 12-08-2023 at 05:04 AM.
I've been frustrated enough to try this strategy with moderate success on RDM.
In White stance, stay out of range and watch the DRK. When he jumps in, silence him. It's not too difficult to target him because he'll be out in front. Most Astros will stand close enough that when your shot pierces, it will hit them too. That silences the entire bunch. Follow up with your LB and do more damage while healing your team. It takes a bit of practice to get it correct but it's pretty effective. I'm not a fan of nerfs. If a counter is effective, I hope SE would take a hint to encourage it and work it into balancing of the meta rather than nerfing.
Last edited by EmilySummerstar; 12-09-2023 at 09:08 AM.
I agree but judging from the amount of times I see Astros or caster/ranged jobs fight up close on groups is honestly astonishing and this is not talking about getting flanked but straight up running head on toward a team.
The fact that I could play MCH and get top kills through a powered up Bioblaster just because they keep targeting tanks is hilarious.
I dont suppose people in a random team in frontlines feeding one of the opposite teams with kills/or points counts as disruptive?
ive seen it happen few times frontline starts people start fighting BOTH teams,the obvious premade wins with drk pull/stun chains after that pull and LB use at the same time(premades should have their own separate pvp instances against other premades)
Last edited by AriannaStormwake; 12-10-2023 at 02:29 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.