Paladin:
  • I'm impressed with how much I like Paladin's rotation right now. Getting a quick spell cast at the end of a combo feels like a fun reward, and all them magic swords feel like a great bit of power to drop once a minute. If I wanted to really nitpick, I'd say that I think Atonement is adding more clunk than fun, so maybe toss it out. Also Requiescat and Fight or Flight should be fused into a single move, since you're always going to want to cast them at the same time.


Dark Knight:
  • It's not great. Probably the worst of all the tanks, and that's coming from someone who dislikes Gunbreaker. Needs pizazz. Needs buttons that are fun to press, that feel cool to do. Dark Knight's biggest moves unfortunately don't feel cool, even when they're doing big damage. And you only do them once every 2 minutes, because you want your Living Shadow (conceptually neat, but doesn't feel like doing a cool attack) to do 2 Shadowbringers. It's a shame that Shadowbringer isn't remotely as cool as any of Paladin's magic swords, especially when DRK seems like it should be the one of the pair to be going more all-out when it comes to offense.