
Originally Posted by
ForsakenRoe
[...]I remember having to be solo healer in OSRS's Barbarian Assault. There, 'healing' was 'on the GCD' (that is, it was one action per 0.6s. Healing yourself, healing ally, attacking has a various speed based on weapon that is a multiple of 0.6, etc). I could heal 5 HP per 'heal action', could do one heal per 0.6s, had only four charges of the heal before I had to go to a pool to refill my heal bottle, and the boss hit everyone in the team (5 players) for anything between a 0 and a 12, every 3.6ish seconds. And despite all of that, I STILL had extra responsibilities to do. Poisoning the enemy 'healer' mobs with poisoned food, helping prepare the superweapon for the last boss, firing the cannons to stunlock certain enemies/help kill them with damage/poison shots
In that last phase, I probably did reach 80% healing uptime. It was 'fun', sure, as a one off thing. Doing that constantly is going to shorten people's lifespans irl from the stress[...]