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  1. #11
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,651
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    No.

    To the first bit I've put in bold: Be charitable and assume that when someone asks for more DPS actions/complexity — and when they make this ask with details including specific actions and procs and gauges and potencies – unless they themselves state otherwise, maybe that person would actually be satisfied with what they just asked for.

    "If it isn't ultimately satisfying" is just as useless a retort to "people that want more required healing." The actual responses take a different tack and are more nuanced – mine being that there is room for more required healing (for example: continuing autos through cast bars; random, untelegraphed cleaves and mini tank busters), but you also need to leave time for recovering from mistakes.

    To the second bit I've put in bold: I believe your "usual" conversational foils agree on that point, so I'm not entirely certain why you keep bringing it up as if it's a point of contention. (It's also true of "more required healing.")
    Ah yes, the reason I pitched 'just Dia at 12s and a new button at 15s' is because I wouldn't be satisfied with just that, it's actually the first step in my master plan to get SE onto the slippery slope of turning us into NIN opener. Never mind the fact that I am on record saying 'if we have only one chance to get SE to try changing things up, I'd want that one chance to be a solid try of it, not a halfarsed attempt'. Does anyone (except Ren) really think I'd say that, and then suggest something that I considered 'half arsed'? And additionally, I'm on record saying that 'by adding Shielding Lily spenders to WHM (and a more accessible way for AST to get shields than Neutral, eg bringing back Sect swapping or something), we can add healing complexity in ways that are not just 'heal more/faster/harder', such as 'Shield Checks', ala Vulcan Burst, Photon from A11S, etc, where you want a shield to either fully neutralize a mechanic, or mitigate an aspect of it, eg blocking a nasty debuff from applying to you?

    Quote Originally Posted by Shurrikhan View Post
    I'm not sure we quite have a concensus on "rotation" as applicable to healers specifically, but we at least have a many-times-liked post here, from 8 pages back:
    Maybe I should draw out my proposed rotation (and the current one) on xivrotation, so we have a visual reference of the difference in Glare-Per-Minute (as if the pie charts weren't good enough at making that point)
    (2)
    Last edited by ForsakenRoe; 11-29-2023 at 07:53 AM.