Quote Originally Posted by Boblawblah View Post
I'm just a newbie healer, but imho, if you make the healing part of healers harder, you'll put more strain on less skilled players.
It's an MMORPG. It's not supposed to be brain dead.

I don't think it's asking a lot to want the gameplay loop for healers to be more engaging than spamming an extremely limited toolbox of DPS abilities 70% of the time, setting up your group with HoTs, shields/mitigations, and/or procs 20% of the time (mostly so you have to actively heal less), and actual healing when a mistake is made the last 10%. I don't think it's super hardcore or out of touch to suggest that the gameplay loop of healing in FFXIV could be made a little more complex and engaging than it currently is without pushing away newer players.