-It's not a precious resource. you get 4 and 2/3 each minute kind of. Sage is there if you want to heal meaninglessly to keep your mp up. I like that there's still some semi-meaningful decision to resource management somewhere, even warrior doesn't have gaugecloser anymore to its detriment.
-seraph is stupid for the same reason summon bahamut is stupid. They took rouse away for the spectacle of a somewhat gaudy and less effective fairy.
-fey blessing used to cost fairy gauge. this was changed for some reason.
-You seem to be describing rouse.
Rouse, recast 60s
Increases healing magic potency and damage dealt by pet by 40%.
While roused, pet will be immune to stun, sleep, bind, and heavy.
(Stormblood release:
Immunity to the effects "Paralysis" and "Disease" has been removed.)
Duration: 20s
-I don't think anyone with any degree of familiarity about raid design was memeing on it for the effect, but the way it was presented in the trailer. The button being hit and a lalafell walking forward slightly faster was not as visually impressive as e.g. warrior's somersault or machinist throwing circular saw blades around.
-it used to be bigger
adloquium:
Shadowbringers release:
MP cost has been set at 1000 MP.
Barrier absorption has been increased from 100% to 125% of the amount of HP restored.
The additional effect "When critical HP is restored, damage nullification is doubled" has been changed to "When critical HP is restored, also grants Catalyze, nullifying damage equaling 125% the amount of HP restored."
I'm surprised you think sage has room for growth (and scholar doesn't) when it has clung to the scholar model so tightly so far. Scholar design peaked in probably stormblood or heavensward and it's been downhill ever since. They could literally just dust off the old action set and noone would complain.