Quote Originally Posted by Atelier-Bagur View Post
Considering how quickly you go through each "part" of the zone, the transitions would just be a mess OR the game audio wont be able to pick it up and have some glitches. If the zone had instanced barriers then yeah but thats a lot to keep up just to solve a problem that normally isnt a problem, its a personal nitpick and this is what this all is. Im sorry
It would be no different than what is currently experienced when traversing through an area of the map dedicated to tribal quests. It definitely wouldn't be any worse than the BGM interruption that takes place when entering a FATE zone. The only difference is you don't really have a reason to stay there other than to listen to the full version of the music, and this isn't out of the norm either because Primogenitor (Midgarsormr's theme) would play in Azys La when you're in Tiamat's vicinity prior to her departure, and this musical transition is far more extreme in this zone than it would be in Ultima Thule. I am currently not aware of any issues or glitches pertaining to this.

As someone who oddly finds comfort and tranquility in dark themed musical scores and scenery like when arriving at Ultima Thule the first time, or tracks like Xarcabard from FFXI, I get why someone would still like to hear them when visiting the zones, and why changes are frowned upon. It's a fair criticism to have.