Quote Originally Posted by SargeTheSeagull View Post
... Why leave WHM the way it is??? Surely whatever changes could be made to WHM would be largely ignorable if you want to spam medica 2 and occasionally hit glare like people do currently.
As harsh as it was, there's a reason I described it as "3 healers + 1 lobotomy".

Even when polled with Tys survey, most WHM that responded were more interested in seeing extra damage buttons than anything else by far. As much as Ren says that WHM should stay the same because people currently like it, there's a hell of a lot of people that want to see it expanded upon.

Keeping WHM the same I think also consigns it to the same fate that SB WHM had; no identity apart from "green number be big now" and spamming 1 button most of the time. The lily system may have been fixed since then, but I still remember people complaining back in SB that it was mostly spamming lots of Stones. That has yet to be addressed and the 4 Healer Model™ insists on not fixing it.

It also has another big problem; whenever a new expansion rolls around, what does WHM have to look forward to in the keynotes and action trailers? SCH might be looking forward to a new DoT, SGE more pew-pew lasers, AST throwing stars everywhere (teammates included). What does WHM get? A Glare replacement, oh but sometimes it gets a Dia replacement! How exciting... We have a job stuck at level 4 with a level cap of 100 and beyond.