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  1. #1
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    667
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    Abyssos' healing difficulty was short-lived and more a result of the surprise to seeing the healing requirements increase at all when it seems like Shadowbringers and Endwalker have done everything they can to make healers heal less. But even if Abyssos was enough to make healing fun there, that's only four fights. I want healing to be fun in the entire game, something I felt was true of Scholar and Astrologian before Shadowbringers. I'm not interested in the "just play savage/ultimate" argument. I want to love healers whether I'm soloing the MSQ, farming treasure maps, running Eureka/Bozja, doing roulettes, progging savage, or grinding out bicolor gems. And that's just not true of healers in these last two expansions.

    The point of a game is to have fun. I want "healing is fun." No caveats. No 'ifs'. just "healing is fun" period.



    I don't really see what that has to do with my feedback particularly. Job design is a separate discussion to repeatable content.
    Even yoshi's "play ultimate fell apart" because Top can br cleared without healers,lol
    (8)

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Eastwall View Post
    Even yoshi's "play ultimate fell apart" because Top can br cleared without healers,lol
    I will never understand that response.
    (1)

  3. #3
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    I will never understand that response.
    Easy. It implies you'll be healing a lot... until you get better gear and/or everyone gets accustomed to the fight and don't need to heal or raise any oopsies (like...literally even normal mode trials and dungeons when the patch is new...) but don't think about it! you'll be healing more!!!
    (0)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  4. #4
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Allegor View Post
    Easy. It implies you'll be healing a lot... until you get better gear and/or everyone gets accustomed to the fight and don't need to heal or raise any oopsies (like...literally even normal mode trials and dungeons when the patch is new...) but don't think about it! you'll be healing more!!!
    Even if that was actually true, how does that make me heal more in a dungeon roulette? Or the MSQ? or during FATEs?
    (0)

  5. #5
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    Even if that was actually true, how does that make me heal more in a dungeon roulette? Or the MSQ? or during FATEs?
    You can always rely on how bad your teammates perform

    (I'm being sarcastic btw)
    (0)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

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