Not to mention they already made it easier by making Seal Rock appear more often in the daily roulette by removing Secure.


Not to mention they already made it easier by making Seal Rock appear more often in the daily roulette by removing Secure.

Wouldn't care at aaalllll.
Hell, more stuff to spend trophy crystals on is great.


I don't care to be honest. It doesn't even look that good. The only good part is the plain white gloves the set comes with. It's not even a bragging right it's more a badge of shame. Like look... look at the time I wasted... lol
Ah yes my favorite gate keep. Keep things that nobody actually glams a status symbol. Because more people having it is really going to upset those that do have it but do not use it because they are wearing something far better looking. Surely everyone will know they have an outfit they are not wearing!!!
99.99% chance probably a Titanman alt



status symbol? Lol someone could be one of those non contributing players that’s just there for the xp or the rewards and still get it with enough matches.
I just realized that I had the coat unlocked in my achievements but unclaimed. Nevertheless, I agree with making it dyeable. More cosmetic options are always good.
Last edited by Toutatis; 11-11-2023 at 04:38 AM.
Dyeable? Yes please. Lower the achievement requirements? No thanks.
It's not THAT unattainable, I have the set on three characters. Everyone can achieve the coat with some patience, 100 wins is fine as is.




"Well no, there isn't "I win" jobs per se, but I would argue there certainly are a few jobs that contribute less than others or just don't jive in Frontlines. Namely, RDM, SGE and to a lesser degree DNC, MNK, RPR and even SCH under circumstances."
My comment was towards someone thinking that choosing one of those 5 roles would swing a match or improve their win/loss ratios. it might or might not, as I was trying to say- if you're not comfortable playing that job (it doesn't feel right for you), or you don't understand how it works- then it doesn't always matter how "high impact" it is. You can potentially be better off playing a job that is a better fit for you, even though it may have some drawbacks.



I don't really see a reason to change it, but I also don't really care if they did change it.
I definitely approve of it being dyeable though. It's kinda not really a great reward to be honest with you. The day I got it I wore it once and never again.
Last edited by Cynric; 11-12-2023 at 08:27 AM.
When the achievement was released, you could queue for seal rock 7 days a week.
What people don't understand is that pvp was in a different state compared to when the achievement was released. There was no frontline map rotation. You could queue for it every day. Premades were a thing, so it was possible to carry a bad team. PvP didn't give as much exp as it does now, so you didn't have people afk just to get exp. There was also an 8v8v8 mode.
These days, there's a lot of people there just for exp that don't try. If you get put on those teams, there's nothing you can do about it. It's pretty common these days to see a team with less than 100 points when the match ends. I think people just want an achievement they can control. There's several factors in seal rock the player can't control.
I would throw in my +1 for making the set dyeable.
As for obtaining it, I don't really have strong feelings either way. I do wear parts of the set sometimes, but it just unlocked through normal play when I got into Frontlines, I don't think it took more than a couple of months.
The one point I would add though, is that Onsal and Shatter (And RW) have mounts for 100 wins, so while I wouldn't really care if they changed things to give more steady progression, I would take issue with only changing this one achievement because it has glam, and ignoring the fact that other maps also have specific achievements tied to wins on them.
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