So, most of the last several months?Not to sound petty, but you were defending these people just last week when they were doing almost the same thing then.
You've done this to yourself. It's clearly perfectly fine when these people act out in this way when they share your viewpoints in a thread, but you eventually have to realize if this continues there will come a time when the entire forum will devolve into an embarrassing mess of immaturity with everyone acting out this way. If you think it's bad now then wait until everyone is doing it and there is no longer any discussion to be had.
In what world was Rhalgr's Reach "everyone's favorite hub"? It was a mostly bland hub, without much of a center gathering point that people would pass on their way from the aetheryte to the retainer bell/tomestone vendors/scrips vendors.
Idyllshire did this way better, especially with how the hub was expanded on with the major patch updates. The stairs/rock being a center gathering point where players often showed off their mounts, after they enabled the use of mounts in 3.1.
I would say that it hasn't been as bad as it has been this last week. Besides that, I'm not going to count people's reactions to Titanmen's bait. Obviously people should just not engage in that situation but that's whatever.
I don't think we've reached the worst of the situation either, just that it's become obnoxious enough that it's hard to ignore.
Idyllshire is trash. Only reason its still populated is because they decided to dump WT and Faux Pas or whatever so there's always people hanging around. Wish they spread standard content features across each hub zone so that those areas doesnt feel as barren. Rhalgr's Reach doesnt have much going besides the Custom Delivery and thats sad. Its a cool looking area.In what world was Rhalgr's Reach "everyone's favorite hub"? It was a mostly bland hub, without much of a center gathering point that people would pass on their way from the aetheryte to the retainer bell/tomestone vendors/scrips vendors.
Idyllshire did this way better, especially with how the hub was expanded on with the major patch updates. The stairs/rock being a center gathering point where players often showed off their mounts, after they enabled the use of mounts in 3.1.
You're being extremely petty.
What's been said previously is completely irrelevant. I do not rescind past opinion purely because I disagree with something someone may say or do in the present. Similarly, I don't automatically agree with people I may have shared an opinion with before if I find what they're currently saying questionable - or in this instance, childish and hypocritical - because we're not in a school playground, even if that's something not everyone remembers right now.
If you mean Lyse, of the many, many criticisms I've heard about her, this has to be the first time "angsty" is one of them, lol.Rhalgr's Reach is just about the last thing on my mind when I think about Stormblood's problems.
The far greater issue in my opinion is that the expansion thinks it has a story to tell, but it does not. It will force you to follow around an angsty, privileged, naive kid who never learns any lessons and eventually gets everything she wants without needing to grow.
I think you've entirely missed the point here. No one's talking about how populated these hubs are right now. This is about the design of each of the two hubs when their respective expansions were current content. What Rhalgr's Reach had going on during Stormblood was way too spread out, with not much of a center point that players would regularly pass. Compared to Idyllshire during Heavensward, where players would often end up running past the stairs in the center.Idyllshire is trash. Only reason its still populated is because they decided to dump WT and Faux Pas or whatever so there's always people hanging around. Wish they spread standard content features across each hub zone so that those areas doesnt feel as barren. Rhalgr's Reach doesnt have much going besides the Custom Delivery and thats sad. Its a cool looking area.
Honestly, The Capital or any other small town likely would of faced the same issues.I think you've entirely missed the point here. No one's talking about how populated these hubs are right now. This is about the design of each of the two hubs when their respective expansions were current content. What Rhalgr's Reach had going on during Stormblood was way too spread out, with not much of a center point that players would regularly pass. Compared to Idyllshire during Heavensward, where players would often end up running past the stairs in the center.
People still lived there unlike most other places.
For the story at least with flavor it was a field camp that had alot to benefit an adventurer.
It would take sometime to convert a Capital/Small Towns and take stock to turn that around for anything that isn't garlean or folk that lived there.
Idyllshire was literally built for Explorers / Outcasts / Business-Enterprise / Adventurers after the remains were shaped up by the residents.(Not unlike Mor Dhonas Origins)
Wasn't til after SB, where we got really into the Seats of Powers with connections and friends.
Known for our actions in war, aid, and the Pixel Exarch.
Where we finally able to partake of the boons of weight friendly nations had to offer us.
Hence Crystarium/Eulmore, Thavnair/Old Sharlayan.
(Whilst Before that, Kugane was just a High-rise to spend the night at. Ishgard was being kept safe, while starting anew in a land with no rapport.)
Yeah because Idyllshire lacks aethernets and they placed the aetheryte into the center (which was smart). That along with having pseudo endgame activity features like WT and Faux Pas along with 2 Custom Delivery NPCs and parts of Relic chains, Idyllshire has a lot going for it compared to Rhalgr's Reach.I think you've entirely missed the point here. No one's talking about how populated these hubs are right now. This is about the design of each of the two hubs when their respective expansions were current content. What Rhalgr's Reach had going on during Stormblood was way too spread out, with not much of a center point that players would regularly pass. Compared to Idyllshire during Heavensward, where players would often end up running past the stairs in the center.
My problem though its how ugly and compact it is; alongside its music. I much prefer Rhalgr's Reach for its beauty but the fact that they didnt bother keeping relevant features like in Idyllshire its why theres a lack of players.
TBH I only ever visited Rhalgr's Reach when I specifically needed to for a quest or to use the tomestone/token vendors. I spent most of my non adventuring time during Stormblood in my house in Shirogane or in Kugane itself.
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