If you consider someone dismissing your opinion as bullying, that's a you issue. Not everyone will care about the same things.
Just as you're free to make a thread, others are allowed to say their opinion of it.





Replying with a gif that is sarcastic and rude isn't disagreeing with my opinion. It's bullying, and its not proper forum behavior.
This is spot on. Just report instead of making a scene. Will be better for everyone involved.What can you actually do about it, though? You could report it, but the mods are notoriously haphazard about actually doing anything. Replying just feeds the need for attention. The best you can do is ignore them; they won't go away, but at least it spares you the bother of replying (especially on a forum with limited daily posts).




Would be nice if the next hub had an outdoor section where we can use mounts. Apply the "Hoofing It" debuff indoors and around the market boards and retainer bells so people aren't blocking things just to be jerks.
The Crystarium would've been perfect for that. There's plenty of outdoor space.
Approved.Would be nice if the next hub had an outdoor section where we can use mounts. Apply the "Hoofing It" debuff indoors and around the market boards and retainer bells so people aren't blocking things just to be jerks.
The Crystarium would've been perfect for that. There's plenty of outdoor space.
And add a debuff area for the mandatory jump puzzle as well.



Rhalgr's Reach is just about the last thing on my mind when I think about Stormblood's problems.
The far greater issue in my opinion is that the expansion thinks it has a story to tell, but it does not. It will force you to follow around an angsty, privileged, naive kid who never learns any lessons and eventually gets everything she wants without needing to grow. Unrelated, the story will present you with the overarching problem that needs to be solved, and then it will entirely forget about that problem and you'll magically solve it without rhyme or reason. The expansion has opinions on being oppressed that are politely summarized as "unfortunate".
Stormblood is the expansion where I don't bat an eye when someone buys a paid skip.


You're being extremely petty.
What's been said previously is completely irrelevant. I do not rescind past opinion purely because I disagree with something someone may say or do in the present. Similarly, I don't automatically agree with people I may have shared an opinion with before if I find what they're currently saying questionable - or in this instance, childish and hypocritical - because we're not in a school playground, even if that's something not everyone remembers right now.
If you mean Lyse, of the many, many criticisms I've heard about her, this has to be the first time "angsty" is one of them, lol.Rhalgr's Reach is just about the last thing on my mind when I think about Stormblood's problems.
The far greater issue in my opinion is that the expansion thinks it has a story to tell, but it does not. It will force you to follow around an angsty, privileged, naive kid who never learns any lessons and eventually gets everything she wants without needing to grow.




Honestly, The Capital or any other small town likely would of faced the same issues.I think you've entirely missed the point here. No one's talking about how populated these hubs are right now. This is about the design of each of the two hubs when their respective expansions were current content. What Rhalgr's Reach had going on during Stormblood was way too spread out, with not much of a center point that players would regularly pass. Compared to Idyllshire during Heavensward, where players would often end up running past the stairs in the center.
People still lived there unlike most other places.
For the story at least with flavor it was a field camp that had alot to benefit an adventurer.
It would take sometime to convert a Capital/Small Towns and take stock to turn that around for anything that isn't garlean or folk that lived there.
Idyllshire was literally built for Explorers / Outcasts / Business-Enterprise / Adventurers after the remains were shaped up by the residents.(Not unlike Mor Dhonas Origins)
Wasn't til after SB, where we got really into the Seats of Powers with connections and friends.
Known for our actions in war, aid, and the Pixel Exarch.
Where we finally able to partake of the boons of weight friendly nations had to offer us.
Hence Crystarium/Eulmore, Thavnair/Old Sharlayan.
(Whilst Before that, Kugane was just a High-rise to spend the night at. Ishgard was being kept safe, while starting anew in a land with no rapport.)
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