I vividly remember paying (well, my older brother paying) $80 for the SNES copy of Street Fighter 2: Turbo, and that was 20 years ago. Something has to give with budgets rising into 100+ Million for large games, I'm sure.Publishers are starting to charge $70 for games due to inflation and the costs of development increasing; there's no way we'll ever get a sub price decrease and if anything I'm just thankful they haven't decided to hike the price. I pay the $13 a month for the lower one and that's fine for me. I would never argue against paying less, I just sincerely believe there's 0 chance SE will ever entertain that idea.
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