

OK, so they're geared. Now what? They can queue for the same raids they already had unlocked. If they only had CT unlocked, they'll force CT. How did this stop the ilvl cheesing exactly?


because ilvl cheesing was a thing before CT became a msq Requirement. why it took them this long. i have no idea. honestly CT needs to be redone and just needs to be tossed in MSQ roulette as a 4 man at this point.


I don't agree CT should be changed into a 4 man. It still serves a purpose in introducing new players to 24-man raids. World of Darkness especially has unique mechanics new players wouldn't have seen before if they do it right after ARR.
Splitting out into its own roulette maybe, with separate rewards.
But doing so risks pushing the Alliance Roulette cheesing to a different raid. Whichever one gives the best rewards for the least effort.
Either way, the current solution doesn't stop cheesing. It only punishes overleveled players and serves to funnel gil into the MB for crafters. Cheesers are going to be the first to just buy gear off the MB, or have an alt they leave at 50, or buy a boost, or get a lvl 50 friend to queue with them.
If the current increase in rewards for the other raids isn't enough incentive to stop the cheesing, such that we needed an ilvl limit on the job, then taking MSQ progression into account and the Alliance Raids the player has unlocked will at least alleviate the problem of punishing innocent overleveled players.




It still doesn’t change the fact that if you are overlevelled to the point that you are unable to meet the ilvl requirements you don’t need to be doing the alliance rouletteI don't agree CT should be changed into a 4 man. It still serves a purpose in introducing new players to 24-man raids. World of Darkness especially has unique mechanics new players wouldn't have seen before if they do it right after ARR.
Splitting out into its own roulette maybe, with separate rewards.
But doing so risks pushing the Alliance Roulette cheesing to a different raid. Whichever one gives the best rewards for the least effort.
Either way, the current solution doesn't stop cheesing. It only punishes overleveled players and serves to funnel gil into the MB for crafters. Cheesers are going to be the first to just buy gear off the MB, or have an alt they leave at 50, or buy a boost, or get a lvl 50 friend to queue with them.
If the current increase in rewards for the other raids isn't enough incentive to stop the cheesing, such that we needed an ilvl limit on the job, then taking MSQ progression into account and the Alliance Raids the player has unlocked will at least alleviate the problem of punishing innocent overleveled players.
This change makes it vastly more annoying to ilvl cheese (characters that are already existing have to rely on another person, new players not unlocking the later raids is rare and locks you out from useful things like Bozja)
Saying to check both MSQ and level doesn’t change the fact that if you are overlevelled to the point you are blocked by these requirements you don’t need to do the alliance roulette


Excuse me? Who are you to tell me or anyone else if we should or shouldn't be doing the Alliance Roulette?
What if I'm doing the Roulette during a Moogle event? Or doing it with friends? Or... I don't know, because I just damn well feel like it?
And adding an MSQ condition to the ilvl check will change absolutely nothing about this. As for later raids being rare to unlock, you have any sources on that? Because I know multiple people who speed ran the MSQ and unlocked nothing else.
Your entire response boils down to, this solution isn't great, but let's not improve it because.. eh, eff those overleveled players who never did anything to anyone.




And you aren’t blocked from doing the alliance roulette; you just need to go out and buy gear or run it on a different job this also applies for things like the tomestone events , the roulettes are there to fill queues for people who are queuing directly and this update has changed that, now it’s much easier to get nier and ivalice raids because people can’t cheese anymoreExcuse me? Who are you to tell me or anyone else if we should or shouldn't be doing the Alliance Roulette?
What if I'm doing the Roulette during a Moogle event? Or doing it with friends? Or... I don't know, because I just damn well feel like it?
And adding an MSQ condition to the ilvl check will change absolutely nothing about this. As for later raids being rare to unlock, you have any sources on that? Because I know multiple people who speed ran the MSQ and unlocked nothing else.
Your entire response boils down to, this solution isn't great, but let's not improve it because.. eh, eff those overleveled players who never did anything to anyone.
As for your point about “many people speedrun the MSQ that’s a small proportion; lucky brancho surveys show that over 80% of level 80% players have access to Bozja, that requires ivalice, lalaachievments only checks achievements so you can hide it but on there over 95% of players have the void ark achievement, the overwhelming majority of the playerbase has the alliance raids unlocked
Call it callous but like I said if you are level 84 on your main while during ARR you don’t need to do the alliance roulette


Care to link this statistic? Because, I looked up this Lucky Bancho you just mentioned and what I see doesn't support that. It seems to be more around 50/50 of active players. Slightly higher for those who did unlock Bozja and Eureka.As for your point about “many people speedrun the MSQ that’s a small proportion; lucky brancho surveys show that over 80% of level 80% players have access to Bozja, that requires ivalice, lalaachievments only checks achievements so you can hide it but on there over 95% of players have the void ark achievement, the overwhelming majority of the playerbase has the alliance raids unlocked
https://luckybancho.ldblog.jp/wsurve...m?world=Global
https://www.reddit.com/r/ffxiv/comme...ja_vs_abyssos/
Then again, I'm not the smartest cookie when it comes to statistics, so what am I reading wrong here? Eureka Unopened 48.8% Save the Queen Unopened 47.6%
I said this before already, but having a workaround to a problem, doesn't make it a solution. Also, I'm confused... Isn't a point of contention on the forums, I've seen in the past, that there's no active gil sync in the game? Rich players with too much gil and nothing to do with it? Why are we actively supporting adding more gil then?
And how does locking out players who may have those raids unlocked and actively discouraging them from queueing help here? If they queued, you'd have an even higher chance of getting those raids, slight increase as it might be.
Callous is a good word for it, yes.
Point is simple, something that worked in the past for overleveled players was taken away from them, due to an implementation of a suggested fix by the playerbase. Said playerbase suggested a fix that was lacking, without putting any forethought into the consequences, and are now fervently arguing against an improvement to said fix. I don't think anyone who suggested this was acting in bad faith, but maybe egos are getting in the way of realising their idea was flawed.
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