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  1. #1
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Fawkes View Post
    I feel the exact opposite
    I really can't understate how mad I'll be if they make Vana'diel a mere shard of Etheirys. It was around first, and has a better creation mythos with a TRUE goddess watching over it. Unlike Etheirys, which has a very troubled past.

    But given how frequent the interdimensional travel and alternate timelines and things became in WoTG and beyond (Abysssea, Voidwatch, Seekers of Adoulin etc), it shouldn't be hard at all for us to slip through a dimensional crack and wind up in Vana'diel proper.

    As far as major bosses go, the Caturae are a shoe in.

    I could see them bringing in the real Provenance Watcher, and not the Eureka fake one.

    Ark Angels would be cool, but the new races in XIV probably feel left out if they do use'em lol.

    Shadowlord could be cool. Especially if it's some sorta XIV Dynamis version, since he did become the Dynamis Lord.

    I want them to use Promyvions/Apollyon or Temenos, but if they do and don't use the Empty mobs... some of which they already made Fungus moon monsters in XIV... idk how they'll retell what those are in XI's context.

    I can see them reusing Omega and Ultima from XI, as they look different enough to cause questions. Omega up on 3 legs be pretty scary!

    They've already used some of the Archaia from ToAU in different spots in XIV. The Archaic Gears are from Omicrons. A Chariot was used in Alzadaal's Legacy as the second boss, but in XI, these were control clusters for Alexander's original body parts.

    We're obviously getting Gulool Jaja referenced for a second time in XIV, and Medusa was already referenced. They have yet to pull in Gurfurlur the Menacing and the Trolls though.

    They haven't given us Pandemonium Warden yet, not the Dvergr model from XI as far as I'm aware. We've gotten NMs named after some of the Dvergrs, but they have the model of the emo voidsent from Weeping City afair.

    Iron Giants from XI would be another shoe in for bosses. Big and memorable and making NIN sub useless.

    Promathia, XI's Shinryu, Lady Lilith, and the Spitewardens are also kind of candidates. But then that makes me wonder, because 24 mans usually have giant bosses, and Lilith and the Spitewardens are player sized.

    Thinking along those lines, a buncha Voidwatch monsters are shoe ins. Though some of them have already been referenced, and some of them have even been relegated to dungeon trash mob lol.

    So we really gotta turn towards Seekers of Adoulin's Wildskeeper reive monsters and then perhaps the Sinister Reign/Story mobs made larger.

    It'll be interesting to me whatever they decide to do. But man am I worried they're just gonna cement me in bitterness and hatred if they fuck it up.
    (5)
    Last edited by Vyrerus; 10-24-2023 at 08:57 AM.

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  2. #2
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,743
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vyrerus View Post
    Ark Angels would be cool, but the new races in XIV probably feel left out if they do use'em lol.
    I'm worried they'll be too small to be seen in the effects mess of XIV, so the devs will have them all merge into a big albino gorilla wearing a hat or something.


    (2)
    Last edited by Fawkes; 10-25-2023 at 01:40 AM.