Hey there,

I was discussing gripes with high end content with a friend, and ended up coming up with some ideas that could improve QOL while not hurting the "world first" or overall competitive landscape.

The first change would be that when the savage tier starts, you begin "banking" clears, how this would work is lets say you don't clear m9s week one when it comes out, your character would bank a clear, so you could go clear on week two twice, the more practical implication is that if your static takes a long time to clear the tier, once you clear a fight, you can immediately go back in and get all the gear you need from it before going to the next fight. I think this would be most useful on the 4th stages of savages, if your group takes one month to clear, you can get weapons for half your static that week potentially.

The second change would be capped tome rollover, lets say you go on vacation and cant cap your tomes on a week, that feels pretty bad especially if you're already missing a week of raid, my suggestion is that if you have lets say 0/450 or 200/450, that that capacity is rolled over to the next week, so instead you would have 900 or 700 tomes respectively. This would probably need a diminishing returns aspect to it tho.

Overall I think this would improve the landscape of savage raiding, its not like you're uncapping tomes or giving out more gear from the get go, you're just letting players make up for lost time.

Anyways thanks for reading!