Good catch, I'm curious what the second idle stance looks like now.
Not what I was getting at but go off I guess if it makes you feel betterName a job using a spear "Dragoon" and no one bats an eye.
Name a job using 2 sword "Viper" and suddenly it's a bad name.
The trailer is meant to take a first look at the animations, they wait a good 2 seconds before using an oGCD but in-game you'll be able to weave it much faster.
We won't see its final gameplay until 7.0, even job actions is subject to change.
Also, I hope for your sake you're not thinking that it's named Dragoon because Dragons......
SGE can get away with that because their weapons float. With swords you have to grip them so the unsheathing animation is probably going to be the same for all Viper weapons for ease of implication.
My guess is they put Viper's swords on their back because NIN's weapons are on their hips and they need to differentiate the two more. ( ゚,_ゝ゚)
It's a good name for a job in isolation but just barely relevant to this job from what we know so far. It's honestly one of the weakest jobs ever created in the game from a conceptual point of view. Looks cool though. And seems fun to play.
Short bit of lore, old school FF was super limited by how many characters could be in names/descriptors. Kanji got around a lot of that by doing (like you said) “dragon knight” which is waaay to long for the character limit. So, like many other weird quirks from those days, stuff gets retranslated and poof, “dragoon” it is.
You probably knew this, so this is more directed at anyone interested rather than you specifically!
Wait til we get an Organics AND Ogre Nix!
Some have actually created practical sheathes for the sword stored on their backs.
This one YT about medieval stuff even made an example out of wood.(then we have many who think Clives thick strappable ring of leather was enough)
but I would agree on having the option be on the sides. but again, ninja much.
Maybe we'll see more when they release more details in jp.
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