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  1. #18
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Renathras View Post
    I've made it clear enough times, you still being unclear is a willful decision. I'm not sure how to explain it to you better since you're so resistant to understanding it. And "room for growth" does not require "DPS rotation expansion". Not giving WHM a damage rotation has plenty of "room for growth".
    Please give two examples, a 96 skill and a 100 skill, that you're thinking of that would make WHM gameplay more fun for both casual and veteran alike, because I'm like 99% sure we'd be back to business as usual faster than with Aquaveil

    As for Aero 3, sure let's add Aero 3 again, I don't think anyone has an issue with that. 24s DOT though, and you don't like DOTs. So instead, we could have it be a 24s CD burst damage CD. Oh, now it's functionally identical to what I've previously suggested with Banish, just with a longer CD. Which is the point of contention it seems: My suggestions would be agreeable by the looks of it, if I wasn't so adamant on how many Glare's they remove. if I had left Dia at 30s and Banish was a 24s CD, that'd be completely fine, because that's functionally identical to 'return Aero 3', it's specifically because the timers were lower, meaning pressing not-Glare more often, that was the contentious part. Which is what I find so weird about it all
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    Last edited by ForsakenRoe; 10-12-2023 at 08:42 PM.