A lot of digital ink has been spilled discussing EW's healer state, nukespam, and encounter design damage output (e.g. the damage profile of Byregot vs Halone), but I'm kind of curious; how does this compare to ShB?

Did ShB have more overall damage output when comparing like fights (e.g. ZodEx vs Innocence, HydEx vs Titania, P4S vs E4S, Pantheon fights vs the same fight in NieR)? Did the 2.5 sec cast times force more disparate ability use? Where there other ability changes that differentiated the two? Or were things just as bad in ShB as in EW?

I remember people complaining about the SCH DPS kit being gutted and about an expectation of more damage that didn't come, but I don't recall people talking about 180+ Broil casts in an encounter, etc. I'm trying to pin down what changed between the two, if that makes sense?