My ideas are bad anyway.
My ideas are bad anyway.
Last edited by ty_taurus; 10-13-2023 at 11:47 AM.
It sounds like you want a job that has 90% downtime. What problem does this "solve"?
Error 3102 Club, Order of the 52nd Hour
Still don't understand what you're trying to say. Am I missing some element of sarcasm?
Error 3102 Club, Order of the 52nd Hour
There's a large subset of players unhappy with healers and want them to have more inactivity in their kits, more options for DPS spells, and more emphasis on rewarding good healing rather than punishing it. There has been a constant battle against a numbered few fighting that every step of the way because they don't want more engagement, interactivity, or DPS abilities, with the only solution from group B being reiterated over and over that as long as one healer has a low-engagement factor like the current healer model or less, then changing the other three would be fine, but no one in group A wants their favorite healer to be the one who takes the L.
We already have BLU as a resource in this game, why not use it? Some people would appreciate playing a real BLU and not a limited BLU, so curating a selection of its spellbook into a fixed DPS toolkit with reworked effects that are balanced alongside the other caster DPS is already something people have mentioned wanting in different places. Doing the same and created alternative builds for a tank BLU and healer BLU could allow us an opportunity to create the low-engagement healer without actually sacrificing BLU, because DPS BLU will still exist. Then you get a healer who doesn't have to spend time spamming DPS buttons since they have a permanent DoT that covers all their DPS responsibilities, and they can instead focus on just healing. That's my point. In a perfect world, we wouldn't need a solution like that, but I keep trying to find different bargaining chips that everyone can get behind so that we can move on, and perhaps provide united feedback that the current four healers can be adjusted with a singular caveat, rather than constant friction which leaves conflicting feedback.
The very idea is absurd. Giving someone an action set such that they would sit there and literally not press anything for the vast majority of the fight is not a solution to anything.a healer who doesn't have to spend time spamming DPS buttons since they have a permanent DoT that covers all their DPS responsibilities, and they can instead focus on just healing. That's my point. In a perfect world, we wouldn't need a solution like that, but I keep trying to find different bargaining chips that everyone can get behind so that we can move on, and perhaps provide united feedback that the current four healers can be adjusted with a singular caveat, rather than constant friction which leaves conflicting feedback.
Error 3102 Club, Order of the 52nd Hour
You're right, but it's what stands in the way of the healers being allowed to improve. We can't fix the state of healers out of fear of running out the players who want that experience. It's like the 5 stages of grief. Most here are either in the Anger stage or the Depression stage. I'm in the Bargaining stage. I really don't care what compromise needs to be made in order to allow all 4 healers to get fixed, even if that means promoting something like this that we shouldn't need.
Setting aside the obligatory "Why not just WHM"...who is this for again?
I'm not sure if this is frustrated sarcasm or if you actually think this is appealing to the people you disagree with. If the latter, then I have to inform you (yet again?) you REALLY don't understand the position of people you disagree with. I would think by now you would having talked to me so much, but if this was a serious proposal, clearly you do not.
If the former, then it's not helpful or constructive at all and I'll leave it in the bin where it belongs.
EDIT:
Ty, you aren't in the bargaining stage.
If you were, I've already given you the answer to that: The 4 Healers Model. That's the bargain/compromise solution.
Last edited by Renathras; 10-08-2023 at 03:58 PM. Reason: Marked with EDIT
Setting aside the obligatory 'Why does it always have to be WHM?', especially when this is 'WHM but with even less room to 'do it wrong''
Think you missed the forest for the trees, this conforms to the 4 healers model you are so adamant about. One job keeps the current gameplay healers 'enjoy', the others get to have more active/interesting (to some) gameplay and decisionmaking. The fact that the healer that gets to remain 'as is' does not currently exist is not a stipulation previously raised for your garbo model. There was even that argument about reworking CNJ into either upgrading to Druid (a job which retains the current level of simplicity/ease of use, so WHM could grow into something more complex), vs 'CNJ is given traits to make it (as a class) competitive in the endgame content'. This would mean a 5th class/job/spec whatever in the 4 healers model, but that was not the issue back then, it was the method by which the 5th classjobspec was implemented, not it's implementation at all that you took issues with
Also, I note that there's a distinct lack of healing throughput for this proposed job. That is, if something like Styx or Harrowing Hell comes along, you're relying on the permanent regen effect, and a Medica copy. This means having to cast more healing spells to make up for the lack of OGCDs that other healers can 'supplement' their healing with, which means more overall GCDs are spent on healing as this job, compared to others. Thus, it also fulfills (kind of) the request that 'we should be using GCDs on healing more'
I like the 5 stages of grief analogy. I think I'll just stay on 'Anger' and complain on the forums until the role doesn't make me want to commit Grade 4 Skybuilder's Rope (even if that does take the rest of the game's lifespan) thanks
Last I checked, "My way or the highway" isn't a compromise. For the record, your 4 Healers Model™ would more accurately be the 3 Healers Model™ because your proposal is that one healer must be sacrificed. It's the stance I and others have taken that is more accurately about respecting all 4 healers equally.
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