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  1. #1
    Player
    dasimBaa's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Dhas' Noel
    World
    Shiva
    Main Class
    Pugilist Lv 73
    Quote Originally Posted by Saraide View Post
    Absolute classic. This is exactly why invulns currently do not work as panic buttons.
    Right it seems like there would be actually more options to design encounters if the game allowed for quicker reaction mechanics. But with everything being so delayed it's quite literally not possible to design any of those mechanics.
    (2)

  2. #2
    Player
    Diabolika's Avatar
    Join Date
    Aug 2021
    Posts
    10
    Character
    Uireda West
    World
    Malboro
    Main Class
    Ninja Lv 100
    Quote Originally Posted by dasimBaa View Post
    Right it seems like there would be actually more options to design encounters if the game allowed for quicker reaction mechanics. But with everything being so delayed it's quite literally not possible to design any of those mechanics.
    Exactly. Server-ticks related or not, the fact that the game got its own silly delay (that is not connection dependant) makes everything quite clunky when it comes to reaction (especially noticeably in pvp).
    (0)
    Last edited by Diabolika; 10-09-2023 at 01:39 AM.

  3. #3
    Player
    dasimBaa's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Dhas' Noel
    World
    Shiva
    Main Class
    Pugilist Lv 73
    Yea for pvp it's kind of wild, it just makes meele bordering on unplayable. The fact i can always be a second or two ahead of a meele if i kite him is just wild.
    (1)