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  1. #18
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Yoshi P has said that Dawntrail will feel like "FFXIV-2." There's no telling what exactly that means, or even if that means anything in regards to combat and job design, and I honestly doubt it would be something as intense as a large scale design rework. Having said that, though, Dawntrail is also kind of the best time to do a redesign of how jobs play. The game is visually being updated, we're starting a new chapter in the story, and players will eventually have the ability to start from 6.1 for free, leading into Dawntrail's story. What better time to do a fresh reboot on the flow of combat?

    Imagine even that jobs have their current kits up to level 90, but you swap over to a new system at level 91 and up, where you start with a smaller kit, yet one with a lot more interactivity, not unlike the general feel of PVP, though designed for PVE rather, and a new system of gaining new abilities unrelated to level that can be expanded on for future expansions. Perhaps something that can be fully accessed from level 91 from that point onward, so any new actions gained in future expansions can be accessed when synched.
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    Last edited by ty_taurus; 10-07-2023 at 06:14 PM.