I’m crying.
Personally the change seemed to have positive effect on my experience. As expected, I still see a CT raid yesterday, but I’ve gotten non-CT raids from day 1. If this is what will my AR Roulette experience is gonna be, I’ll take this over the old ones.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
That would require upping the difficulty of the Crystal Tower and the first Void Ark Alliance Raid, either through a rework or beefing up the numbers.
Currently they are such a faceroll that nothing is learned off of it, and gives new players a inadequate raiding experience.
Last edited by Arrius; 10-07-2023 at 03:57 PM.
Incorrect. That's on the game. There are far too many sources of bonus XP.
You cannot avoid rested XP except by remaining logged in 24/7 outside of a Sanctuary area.
You cannot avoid Road to 80 if you create your character on a New or Preferred world (a new player is not going to be aware of the automatic bonus nor that there will be a reason that they might want to avoid that bonus).
What the game needs to do is prevent characters from outleveling the MSQ regardless of any available XP bonuses. Outside of a few side dungeons in ARR, MSQ progress unlocks access to all other PvE content. There is no benefit to outleveling the MSQ as a result. If a player feels like participating in content is a waste of time if they can't continue to earn XP and level past the MSQ, they still have the option of using a different job so the bonuses will apply to leveling it.
Some have suggested that the item level needed to access Alliance Roulette be tied either to MSQ or the highest Alliance Raid unlocked. That's going to have a different problem of only being able to use your higher level jobs to run the roulette when you may want to use a lower level job to get the XP. If your MSQ level is 75 so the game is looking for item level 400 to be equipped before you queue, you won't be able to queue on a level 60 job since the highest ilvl you can get is 275.
Unfortunately, tying ilvl to the level of the job the player wishes to use for the roulette is the most "fair" way to do it unless SE is able to create a more complicated system that takes into account multiple factors before determining what item level a specific player will be required to have. Only they know what they are able to do with their game code.
As others have pointed out, player still have the option of creating their own mini-roulette by selecting 5 of those that they have unlocked and letting the game randomly add the player to one of them. Orbonne, as an example, only requires an average ilvl of 365. If the player is already at max level with end game tomestones capped, the roulette bonus is useless. They'll still get poetics from queueing normally.
Last edited by Jojoya; 10-07-2023 at 05:58 PM.
In the very least I understand where you're coming from, I think. I'm currently dragging my feet on StB MSQ because the story isn't very engaging to me, but I had a lot of fun playing around Dungeons and Raids. Now I'm locked out until I progress further from queuing via Roulette. Kind of killed my motivation to do anything because blasting through MSQ just doesn't seem appealing either. If I want to overlevel a job/character, I should have the freedom to do so.
I would not wish that on the player either. The suggestion is to take it all into account and identify which raids can be queued for based on the current job level, MSQ progress and alliance raids unlocked. As in, the unlocked alliance raids are a pool and the player when switching to a job would get a subset of them, i.e. at 75 with halfway through ShB they'd get CT, Void Ark or Ivalice. Switching to a level 60-69 their pool would shrink to CT or Void Ark. The patch notes list the minimum ilvl required to queue per 10 levels already, that shouldn't change.Some have suggested that the item level needed to access Alliance Roulette be tied either to MSQ or the highest Alliance Raid unlocked. That's going to have a different problem of only being able to use your higher level jobs to run the roulette when you may want to use a lower level job to get the XP. If your MSQ level is 75 so the game is looking for item level 400 to be equipped before you queue, you won't be able to queue on a level 60 job since the highest ilvl you can get is 275.
Unfortunately, tying ilvl to the level of the job the player wishes to use for the roulette is the most "fair" way to do it unless SE is able to create a more complicated system that takes into account multiple factors before determining what item level a specific player will be required to have. Only they know what they are able to do with their game code.
Having said that, it's true I'm hesitant to offer up a specific solution as the best solution, because there could be downsides or unintended consequences, as is the case with the current solution.
If it's true that this current implementation was suggested by the playerbase in the past, and they just implemented it, it just proves implementing player suggested fixes to the game is a bad idea, because each player only considers their point of view on how the game is played.
It's not my job to tell the developers how to do theirs. I'm pointing out something that was missed, the best way to fix it is for them to figure out.
Last edited by Erzaa; 10-07-2023 at 07:09 PM.
Unironically, I have gotten CT the most so far still since patch dropped. What's everyone else's experience like so far?
99.99% chance probably a Titanman alt
I’ve never understood it like that but as suggesting a double check: level of current job and MSQ progress. Essentially, it simply means to not require gear from an expansion that has not been completed:Some have suggested that the item level needed to access Alliance Roulette be tied either to MSQ or the highest Alliance Raid unlocked. That's going to have a different problem of only being able to use your higher level jobs to run the roulette when you may want to use a lower level job to get the XP. If your MSQ level is 75 so the game is looking for item level 400 to be equipped before you queue, you won't be able to queue on a level 60 job since the highest ilvl you can get is 275 .
If someone is in ShB and reaches lvl 90, the requirement would be iLvl 305 gear (can’t access lvl 90 tome gear nor raids)
If someone has finished EW but is on a lvl 60 job, then require iLvl 175 (can’t wear lvl 90 gear)
Another workaround would be to make the lowest level tome gear from each expansion available in the starting cities based on job lvl. There’s no reason to buy that gear other than for glamour reasons once you reach the end of an expansion. Personally, I am not a fan of this as I like to use the gear I am provided with in accordance with MSQ progress.
On my lvl 90 NA characters, I’ve got CT and the EW raids (the latter are expected because of new content and the coins for the gear).
Last edited by Toutatis; 10-07-2023 at 07:43 PM.
I got labyrinth of the ancients (with no first timer bonus), the run was agonizing because one party was just short of intentionally trolling and then decided without moogle tomes it's just not worth my time. You might be facing what I predicted could happen: ilvl cheesers are no longer hogging up all the spots in CT and are no longer pushing you out into other araids.
Just put the CT raids into their own separate duty. Problem solved.
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