Quote Originally Posted by xbahax92 View Post
But personally, alliance raids lack some core lately. They used to have way more group mechanics, locked rooms & adds that need to be dealt with separately.
That is a big factor of what has actually changed. They don't seem to want to do group mechanics in casual content anymore, because it results in the trouble people had with Thunder God, or all the casual tanks that didn't know adds tether or which add they were supposed to get. Everything seems to be personal responsibility now, which I don't necessarily have a problem with, but I also don't think it was a problem.

If people wipe to Thunder God and have to abandon, that's okay. It's okay if you can't succeed 100% of the time.