Quote Originally Posted by Renathras View Post
No. It was just about right.

If anything, it was probably a little too hard and/or too visually busy. It's annoying when you have to turn off spell effects to even see tells.

But for general community content (e.g. not Extreme/Savage/Ultimates), it was the right difficulty. It was certainly not "too easy", no.
Agree to disagree. The Myth raid bosses didn't feel like Alliance Raid bosses at all. I'm sure most of us aren't even asking for Extreme/Savage/Ultimate difficulty, but something that... actually feels like a raid (it's kinda sad Labyrinth of the Ancients and World of Darkness are more raid-like than the Myths of the Realm raids. Heck, some dungeon bosses have more "raid-like" mechanics than most Myth bosses). It's why some of us bring up Ivalice a lot, because that was "just about right" difficulty. They weren't hard, but they also weren't complete pushovers.