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  1. #31
    Player
    Arkzeraaaa's Avatar
    Join Date
    Feb 2021
    Posts
    14
    Character
    Ark Shauna
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by FatalFatalis View Post
    Dungeons and normal raids are getting easier and easier while fights like Ultimates get harder and harder.
    I don't know if I like how they are making the gap between casual and hardcore bigger and bigger.
    DSR was a hard but extremelly fun fight, I felt pride when got my first clear.
    Omega was a hard for the sake of being hard, I felt free from a dumb prison on my first clear.
    XIV Raid Dev team is clearly losing sight of what made theses encounters awesome, the lack of good fights on Pandaemonium was a yellow flag about how they will approach on 7.0.

    Quote Originally Posted by AnnRam View Post
    Nobody enjoys wipping 10 times in the same boss on a 24 man raid , those in fact are for story - lore content. It's suppose to be easy and move on.
    The same way nobody enjoys clearing a fight that you know its basically impossible to get a wipe bcz its made to not get a wipe by design. Ivallice and NieR raid series are the perfect example on how to make an easy fight with enjoyable mechanics.
    (10)
    Last edited by Arkzeraaaa; 10-04-2023 at 05:39 AM.

  2. #32
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Avoidy View Post
    .
    That's a bummer. Im sorry! Hopefully wont be an issue a second time. I sold my pc and built a new one (from gtx 960 to 3070 TI) and was able to pull everything back up (as well as on my ps5 when i bought one last year). Mightve been a glitch in the matrix :l
    (0)

  3. #33
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    It's not even simply the fact it's "too easy". What is supposed to set alliances apart are those types of mechanics that are specific to alliance raid fights. So I'm going to use that word that some people seem to hate.

    This is lazy ass fight design.

    Between this and the mediocre writing of 6.X I don't think CUB3 did a good job teaching the new staff at all.
    (19)

  4. #34
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    This might be a reason...


    line border png
    (6)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  5. #35
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,435
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    No 24 man has ever been hard. Its lazy, incompetent and unaware players that make 24 mans seems hard.
    (2)

  6. #36
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    These 24 man raids of this Expansions have been so bad that ive been sleeping thru them.
    I DONT CARE for how casual friendly its suppose to be, and dont pull up "bUt thEre iS SavAge" savages of this expac has been boring aswell.

    I miss people dying to some stupid things. I remember when Weeping City first came out there were people dying to that poison doom puddles alot even thru out when dun scaith came. I miss to struggle in a casual content.
    (15)
    Last edited by Johaandr; 10-06-2023 at 11:23 AM.

  7. #37
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    507
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    music reminded me too much of mario kart
    (1)

  8. #38
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Renalt View Post
    This might be a reason...


    line border png
    Yoshida's "every content should be for everyone" mentality is going to kill this game in the long term.
    (18)

  9. #39
    Player
    Remember_The_Name's Avatar
    Join Date
    Sep 2022
    Location
    Gridania
    Posts
    96
    Character
    Caroline Frost
    World
    Odin
    Main Class
    White Mage Lv 100
    From the JP interview:

    "The last Alliance Raid might be stronger than usual this time"
    Freaking LMAO. For the third time this expansion I ask myself "Where is the promised Return to Ivalice" level of difficulty?

    And this raid is only gonna get so much easier with people learning the super predictable patterns and getting 660 gear.

    Quote Originally Posted by AnnRam View Post
    If you want harder content go play ultimate or unsub thats what the director said and the community agreed.
    Have you heard anything about so-called "midcore" content? The one this game severely lacking?

    I feel so sorry for players who think that solving more than 1 mechanic every 30 seconds is considered Ultimate level of difficulty

    Cidolfus Orlandeau, you will be remembered. It is only gonna get worse in the future.
    (12)
    Last edited by Remember_The_Name; 10-04-2023 at 06:53 AM. Reason: Grammar

  10. #40
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,621
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Thaleia continues Endwalker's trend of being all spectacle and little substance. It's undeniably beautiful, just like Europhsyne and Agalia before it but once again the mechanics are incredibly basic and/ore predictable. Thaliak almost the entire fight in tutorial mode. When it looks like things are about to finally pick up, he's at 20%. Llymlaen is good if only because of her knockback gimmick. I do most of her mechanics but once again everything is ridiculously undertuned. I survived getting hit by both her serpent charges on Summoner. Why am I going to care about mechanics if they're so non-threatening? Oschon is fine but that's mostly due to visual flair. I love how the AoEs move, and his second phase is decent enough. Unfortunately, they don't do enough with him to make a showcase but he's still fine.

    Which leaves Eulogia. I absolutely love the concept but yet again it feels entirely underbanked. I was legit annoyed at how underwhelming the initial portion of the fight was. Thankfully, it picks up significantly once the Twelve gimmicks are brought back... only to fall short because they play it safe. Every gimmick is telegraphed long in advance to the point you'd have to be asleep to miss most of them. Worse yet, they pick really odd choices for ability callbacks. Who thought Byregot's knockback jump was a defining mechanic? On the whole, I still enjoyed the fight but more in the way I enjoy fast food. It's good... when you're in the mood but it's hardly anything special.
    (18)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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