Results 1 to 10 of 56

Hybrid View

  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    I would personally want for bosses to attack more frequently and deal more party/raid wide damage for healers to do more healing than dps'ing and for bosses to have more visual telegraphs for attacks rather than the danger circles we have.

    A healthy mix of these would probably help keep the fights from being snoozefests.

    Also btw, we shouldnt try to cater to people who pay to skip and try to do content asap. Thats a personal fault on them and not the game where previous dungeons and fights introduce to you common mechanics earlier. I will agree that perhaps having a rotation tutorial of some sort can help with teaching players more on how a class plays.
    (6)

  2. #2
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I would personally want for bosses to attack more frequently and deal more party/raid wide damage for healers to do more healing than dps'ing and for bosses to have more visual telegraphs for attacks rather than the danger circles we have.

    A healthy mix of these would probably help keep the fights from being snoozefests.

    Also btw, we shouldnt try to cater to people who pay to skip and try to do content asap. Thats a personal fault on them and not the game where previous dungeons and fights introduce to you common mechanics earlier. I will agree that perhaps having a rotation tutorial of some sort can help with teaching players more on how a class plays.
    we can never have rotation tutorials in this game because that would mean devs deciding on the "correct rotation" the job i play (rpr) has 2 openers both of which are viable (early enshroud, early gluttony) and both lead to good results. if the devs did rotation toturlas theyde effectly be forcing meta rotations onto everyone, and you need a new one like every 4 levels for certian jobs, like mch.
    (2)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  3. #3
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by sindriiisgaming View Post
    we can never have rotation tutorials in this game because that would mean devs deciding on the "correct rotation" the job i play (rpr) has 2 openers both of which are viable (early enshroud, early gluttony) and both lead to good results. if the devs did rotation toturlas theyde effectly be forcing meta rotations onto everyone, and you need a new one like every 4 levels for certian jobs, like mch.
    I actually was thinking that too since I believe optimal play is more of a community thing than a developer thing (despite the fact that they're the ones whom developed the jobs) so having official rotations would just be both ignored or enforced, which leads to more people quitting. Even if the jobs are still easy to play anyway; they'll be held back by the newly enforced optimal meta by the community.
    (0)

  4. #4
    Player Astrahime's Avatar
    Join Date
    Feb 2023
    Location
    Ishgard
    Posts
    174
    Character
    Eirika Zenbi-ryoshi
    World
    Phantom
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by sindriiisgaming View Post
    how you ask? well because when my tank comes into expert, or 80dng.. and he doesnt know what TBN is, he doesnt want to use rampart and instead spams clemency on himself, or my healer is refusing to use kardia on the tank, or my fellow dps are spamming 1-1-1-1 in there rotations, not wearing even a JOBSTONE i think something is wrong.
    Are they a DRK or a PLD? Make up your mind.

    Quote Originally Posted by sindriiisgaming View Post
    just stop rushing people into endgame.. its a genuine disservice to your great early game. stop setting new jobs at 70/80 and set them at ONE... its overwhelming! don't let people buy any skips before they hit max level on there main on those jobs AND MSQ first... dont let people into dng without crystals on.. i think this would be a good QOL for everyone, even those poor players who get humiliated in dngs because they didnt realize why skipping was so bad
    There's no real reason to arbitrarily make jobs start at level 1. The lowest level that's reasonable for a job to start at is level 30. Because it's a Job. Not a Class.
    I agree with your point on buying skips though. You shouldn't be able to buy job skips if you don't have a job at level 80 on any of your characters yet.
    And with the Job Crystals point, making all content that's 2.1 or later (Other than PotD) require job stones to be equipped in order to queue through Duty Finder is a good idea.

    Quote Originally Posted by sindriiisgaming View Post
    i wish jobs all started at level 1. i feel genuinly sad i couldn't take my rpr/sage from 1-90. it was so hard to learn because of it
    Ever heard of Palace of the Dead? It starts you off at level 1, and you can naturally level from 1 to 60 inside its instance. Then go to Heaven on High and do the same from level 61 to 70.

    Quote Originally Posted by KitingGenbu View Post
    I do wish jobs started lower or at least had certain perquisites other than just being the level. Example, having a tank at 60 to be able to unlock GNB or a healer at 70 to be able to unlock SGE. Going from 70 DRG to 70 SGE isn't exactly an easy task for just anyone and makes others suffer as well.
    This is also a good idea.

    Quote Originally Posted by sindriiisgaming View Post
    we can never have rotation tutorials in this game because that would mean devs deciding on the "correct rotation" the job i play (rpr) has 2 openers both of which are viable (early enshroud, early gluttony) and both lead to good results. if the devs did rotation toturlas theyde effectly be forcing meta rotations onto everyone, and you need a new one like every 4 levels for certian jobs, like mch.
    We can. You can say "Use your 1/2/3 combo to get meter". You can say "Use Reassemble on Drill because it has the most potency". You can say "Spam Gauss Round and Ricochet while using Heat Blast."
    (0)