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  1. #1
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    bumping because titanman alt posts are boring and this is actually legitimate complaint with the game
    (5)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  2. #2
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Personally, I feel like if you're doing something with Trusts, you shouldn't get loot at all. I also feel like there should be a Trust version of a dungeon and a 4man version. They could've made their Trust version to run along side the 4man instead of just changing them all. Then again, that would probably cost them more money and time so we can't have that....

    As an aside, does anyone miss the times when things were either less telegraphed or visual telegraphed at the last second? Cyclop moves come to mind.
    (7)

  3. #3
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by KitingGenbu View Post
    Personally, I feel like if you're doing something with Trusts, you shouldn't get loot at all. I also feel like there should be a Trust version of a dungeon and a 4man version. They could've made their Trust version to run along side the 4man instead of just changing them all. Then again, that would probably cost them more money and time so we can't have that....

    As an aside, does anyone miss the times when things were either less telegraphed or visual telegraphed at the last second? Cyclop moves come to mind.
    I don't agree with this because they have to future proof this game if they intend to keep it going. Every piece of MSQ content that involves a dungeon raid or trial should be able to use a trust. Because trust me this game will wane and fall in population and it will be near impossible for any new person who comes along trying to play it. As far as loot why would you gate keep it, this game really isn't about the phat loots. But that is my opinion, also keeping the side raids and dungeon content non trustable is fine. But you should want everyone to experience the story content in whatever way is viable.
    (3)

  4. #4
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Snorky View Post
    I don't agree with this because they have to future proof this game if they intend to keep it going. Every piece of MSQ content that involves a dungeon raid or trial should be able to use a trust. Because trust me this game will wane and fall in population and it will be near impossible for any new person who comes along trying to play it. As far as loot why would you gate keep it, this game really isn't about the phat loots. But that is my opinion, also keeping the side raids and dungeon content non trustable is fine. But you should want everyone to experience the story content in whatever way is viable.
    They would still be able to do progress through the Trust version and at lower levels you're kind of getting tomes to buy better gear anyway. Trusts are strong enough to carry anyone, it just takes them longer since they dont aoe (which I agree that they shouldn't), so if a person is in a 'rush' to not wait in a queue or has social anxiety etc, it kind of should come with some set backs (on top of the ones already there), since this is a mmorpg after all.

    Quote Originally Posted by SomeGuy22 View Post
    Yep. The day Coincounter got AoE indicators is the day Aurum Vale lost half its teeth. That's where I learned to REALLY pay attention to castbars (and how useful holding my stun for a specific move could be), and it's a shame that the sprouts of today aren't getting that lesson at that point.
    Yeah, even though I'm not an 'immersion' person most of the time, seeing so much red going on every time a move is about to happen kind of just takes me out of the game a bit. You end up just getting focused on 'not standing on the red' or 'standing on this red until the other red goes away' instead of actually looking at the theatrics of the fight. Couple that with all the flashy animations that some of these classes can do (like smn for instance) and it can feel like eye vomit on the screen.
    (0)
    Last edited by KitingGenbu; 10-01-2023 at 05:56 AM.

  5. #5
    Player
    SomeGuy22's Avatar
    Join Date
    Apr 2022
    Posts
    132
    Character
    One-eyed Sveta
    World
    Diabolos
    Main Class
    Gunbreaker Lv 78
    Quote Originally Posted by KitingGenbu View Post
    As an aside, does anyone miss the times when things were either less telegraphed or visual telegraphed at the last second? Cyclop moves come to mind.
    Yep. The day Coincounter got AoE indicators is the day Aurum Vale lost half its teeth. That's where I learned to REALLY pay attention to castbars (and how useful holding my stun for a specific move could be), and it's a shame that the sprouts of today aren't getting that lesson at that point.

    Quote Originally Posted by Avoidy View Post
    It'll be a shame when they nerf it for Trusts.
    Goddamnit the dungeon reworks completely slipped my mind. RIP Mist Dragon, Yoshi-P's on his way to fell cleave your kneecaps as we speak
    (3)
    Last edited by SomeGuy22; 09-30-2023 at 03:23 AM.

  6. 10-01-2023 05:56 AM
    Reason
    meant to add to previous post

  7. #7
    Player Astrahime's Avatar
    Join Date
    Feb 2023
    Location
    Ishgard
    Posts
    174
    Character
    Eirika Zenbi-ryoshi
    World
    Phantom
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by SomeGuy22 View Post
    Goddamnit the dungeon reworks completely slipped my mind. RIP Mist Dragon, Yoshi-P's on his way to fell cleave your kneecaps as we speak
    I'm actually wondering how they'll do this.
    Blue Mage needs to intentionally fail the mechanic in order to learn Cold Fog, so unless they're ready to get yelled at by a group of the most chaotic raiders ingame they'll have to not completely lobotomise the mechanics.
    (0)

  8. #8
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    I don’t think the game needs to get harder baseline but there need to be more optional content that is harder

    It should be more of a slope into endgame instead it’s more like scaling a cliff
    (3)

  9. #9
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,879
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I don't mind if people don't play well in dungeons. In fact I look forward to it. I love seeing them get killed by mechanics and learn from it and like that sometimes a tank challenges me with things like lack of tank stance or lack of mitigation. Skill level variety is about the only variety we get in dungeons, so I'll take it.

    I wouldn't mind if dungeons were like this though:
    • Lack of mitigation = death to tank busters or autos
    • Lack of reprisal or other party mit means a party wipe to raid-wides
    But right now you don't really need to care.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  10. #10
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    Everything become easy when you done the same content 100+ times, but that is not true for someone who is new ..
    Normal difficulity is fine in this game, however the game lack a difficulty section between easy and hard.

    People who dont play well ( those who refuse learn/improve).. Mostly do so because they choose not to invest or bother..
    Making the content harder will not change their attitude..
    (5)
    Last edited by Zeastria; 09-29-2023 at 11:07 PM. Reason: added some more
    SCH/AST/DNC/VPR/SMN

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