Quote Originally Posted by Sebazy View Post
This deserves to stay on the current page and is IMHO the solution SE have been overlooking pretty much since AST didn't go further down the buff rabbit hole after HW.

I still think the simple act of taking a healer's DPS potency, packing it up in buff form and then being able to slap it on someone else is the party trick that would solve a bunch of issues all at once. There absolutely has to be a way to do that in a manner where it doesn't spiral out of control with buffs any more than existing 2 minute buff windows already do.
That's what I've been saying.

The trick is not relying on % boosts to the target's damage, or stats like critical hit. It's creating flat potency damage that technically comes from the caster, but is executed by the target, and to make the job functional in solo, that target can also be the caster. I've beaten my engine building concept to death, but how about a slightly different example.

What if Astro had a spell that summons six stars around the target of the spell. Each time that target attacks an enemy, a star is consumed to deal a 100 potency attack that technically comes from you; this can occur once per 3 seconds. You can only apply this buff on 3 characters at a time. Something like that would make a lot of your GCD gameplay build around targeting other players instead of enemies, and you could try and build on that concept more. Because replacing Malefic spam with this doesn't fix the problem, it just redirects it, so you'd want some other support to give more variety to your gameplay, but that could be a place to start.