Well, at least you made it obvious to the rest of us. Guess you can go on the list with the rest of the bad faith posters.
Well, at least you made it obvious to the rest of us. Guess you can go on the list with the rest of the bad faith posters.
For a while I was genuinely willing to give them the benefit of the doubt that this was an alt targeting & pretending to be Ren but at this point I think it actually is him.
99.99% chance probably a Titanman alt
I do not consider every old relic step to be solid but a few to be good and rewarding to do. I can cherry pick some of the ARR steps like the Atma step (I know this used to be bad during its release) but as of now, I dont mind having to collect only just one item per zone via rng. Or the Alexandrite phase where you acquire maps via multiple ways to go on a treasure hunt for an item that allows you to affix stats to your relic.
Or in Heavensward where you had that Umbrite/Crystal Sand phase where you could acquire them via tomes or crafting/gathering, or the Singing Cluster phase which had you use tomes again for acquiring a set number of an item, but they included daily and weekly quests to give you more so the process didnt feel AS stupid as the current EW one.
Or in Shadowbringers, where there was that step that had you once again collect an item via an exploratory zone where there was multiple avenues of collecting it but the genius design behind it was that you would obtain these items naturally by just doing Bozja content and killing 2 birds with one stone with working on your zone progression while getting the items needed for that relic. Talking about the Loathsome Memories phase btw, and the best thing was that you only needed 15 of the item, which you gained 5 by just doing the raid so the process was very quick.
The ones I truly despise are the obviously padded out grindy stupid steps like the Books steps in ARR (although if they toned down the amount of books you needed to complete, then it would've been great imo) or the lengthy chain of Dungeon farm step in Heavensward/doing a specific normal raid numerous times, or the dreaded FATE step where you had to collect 60 damn memories via each FATE or the timeworn artifact step where it had you run a 30 or an hour long raid depending on party group 5 times to gather the items you needed which ugh, WHHYYY, I actually liked DR until this step killed the fun out of it forcing me to run it numerous times where it made the run so boring because the mechanics are so piss easy once you know em.
anyway yeah.



It took me like 1 week to get my first atma weapon, then like two more weeks for animus, it really wasn't that bad compared to light farming on Garuda. I think people exaggerate based on how much they hated FATEs.
Personally since the Awoken step I've never farmed another relic, I burned myself out on this stuff and the entire game became a lot less enjoyable as a result. I imagine this new relic is made for people like me, I'm an uber casual now, but I don't necessarily need it to be like this, either. Right now it's like "why not", but I think it would be a lot more fun if it had some battles made just for it and a more engaging questline, like doing dungeons to get materials instead of buying from Roweena, or maybe even make whole new trials just for it. Make us seek lost materials in the past, in the moon, and so on, I don't know, the shortness isn't the problem, I just don't feel satisfied at all by just spending my tomes and receiving the weapon.
Last edited by Ririta; 09-22-2023 at 12:05 PM.
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