Quote Originally Posted by Jojoya View Post
The imbalance occurs because of the rewards. Remove the endgame tomestones from all hunts and you massively reduce the interest in participating.
Solving a problem by making the content less interesting would be a terrible solution.

Quote Originally Posted by Jojoya View Post
Also, there aren't nearly as many level synced sources for the endgame tomestones as you make it sound. You've got prior expansion hunts for Causality and a few daily roulette bonuses for Causality and Comedy. That's it. Any other prior expansion content rewards Poetics at best even when synced.
Pvp, roulettes, current savage and the Khloe weekly book can give relevant tomestones. All of them require some form of level sync effort, even if modest (the Khloe book usually forces you to do at least lv80/90/synced content to complete it). That effort doesn't exist for hunts.

Quote Originally Posted by Jojoya View Post
They also have no desire to change HP or other stats on old hunts. They want them to continue to be accessible to groups of players of the intended level (even if that rarely happens in practice).

This is a sample of the community making their own problem by trying to be too nice to those that are only interested in the reward and not the content itself.
Gear powercreep will only make hunts less accesible to players, if small, determined groups go and quickly kill them before people arrive. This already happens.
This imbalance, both on the rewards and the powercreep will only get worse with time. Eventually SE will have to address it, and not only on hunts.
Finally, I appreciate your responses but I don't understand the last part. Many players are interested in hunts, and would like to enjoy them more. The rewards would be more satisfying if the players had to make a modest effort to get the kill.