Quote Originally Posted by Raven2014 View Post
I said this before, but the "up side" to SMN's simplicity is in the next 10 years, it can only become more interesting. The original SMN had reached a point that there is nothing you can do more to it without messing it up even further. I feel AST and MNK are also at that point while DRG is getting there.

I think the popularity of the SMN's rework (data matter, not opinion) will probably encourage SE to try and do similar thing to other jobs. After all, you can't just leave a job mostly the same from expansion to expansion. And if it has become so convoluted to make new change, it's better to hit the reset button so you have room to grown in the future.
Given what has happened to DRK (Discount WAR), PLD (Discount GNB), MCH (Not expanded after being reset), the entire healer role (Massive mess all around), I think we should stop pretending that the dev team resets jobs to expand upon them in the future, the real reason they reset jobs and make them really similar to another job is to make them easy to work with for the tiny job design team, that's all it is.

I expect DRG to become a RPR clone and for AST to become much more like WHM in 7.0, all because that would be a lot simpler for the tiny team to balance.