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  1. #111
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Awesome... but I don't see converting Ifrit/Mog weapons to materia just yet. And the only gripe I have about melding is the fact that you lose the equipment if the meld fails.. Rather not lose HQ items due to a failed double meld attempt.
    (0)

  2. #112
    Player
    cannonball's Avatar
    Join Date
    Mar 2011
    Location
    Gridinia
    Posts
    28
    Character
    Cannonball Mcdoogles
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    really , I didnt ready this entire post but really? If you have all the Ifrit weapons, and you dont use them ALL, put them on your retainer, and God forbid you go and help somebody, maybe a friend get some of the weapons they need.. And there drops a duplicate you already have on your retainer (soon the be The Armoire, great idea) Why not let me at least break it down for a piece of materia instead of just discarding it.. the only ppl I see complaining about this is those whom dont have ALL the weapons.. and to you that dont, this will give the ppl that do, a reason to help you agine.. it's a total win win if ya ask me
    (3)

  3. #113
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Molly_Millions View Post
    don't worry about your current melded gear. If you notice how materia works you can see that a triple melded piece, for example, is actually 3 items; your piece of gear plus whatever materia you added to it. So when they do this update they will update the stats on all materia in the game. So when the pieces of materia that are attached to your piece of gear get updated, the stats on the gear will be updated too.
    LOL you hope, this is SE we are talking about remember.
    (0)

  4. #114
    Quote Originally Posted by Jinko View Post
    LOL you hope, this is SE we are talking about remember.
    It is indeed SE. In FFXI when they reduced the kill count from 100 mobs > 50 mobs while making each mob count as 5 regardless of weather present or not for magian trials, it worked retroactively and when I had 72 kills done I was already done due to this change.

    Same company.
    (1)

  5. #115
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    http://forum.square-enix.com/ffxiv/threads/42398

    * The attributes of materia already existing in-game will automatically change to reflect the above following release of patch 1.22.
    (2)

  6. #116
    Shh it's SE remember? They don't think ahead!
    (1)

  7. #117
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    Hello everyone!

    We just wanted to pop in and confirm two things, since there were a few questions on them.
    Any already melded materia, including double melded materia, that have adjustments to their values (Touch of Rage, Touch of Serenity) will be updated after patch 1.22. Your materia won’t be “dated” and retain the old values or anything.

    There was also someone wondering if the new types of materia would be available to be purchased via the Guild Mark exchange, but no, there aren’t any plans to have them added to that list.

    Please continue to pass along your feedback!
    (26)
    Bethany "Rukkirii" Stout - Community Team

  8. #118
    Player

    Join Date
    Jul 2011
    Posts
    78
    Quick question for you Devs... with Enmity be adjusted on gear such as PLD AF and Sent. gear to Compete with the changes to Enmity Materia?
    (0)

  9. #119
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rukkirii View Post
    Hello everyone!

    We just wanted to pop in and confirm two things, since there were a few questions on them.
    Any already melded materia, including double melded materia, that have adjustments to their values (Touch of Rage, Touch of Serenity) will be updated after patch 1.22. Your materia won’t be “dated” and retain the old values or anything.

    There was also someone wondering if the new types of materia would be available to be purchased via the Guild Mark exchange, but no, there aren’t any plans to have them added to that list.

    Please continue to pass along your feedback!
    of all the things to answer you pick them two, /sigh. How about answering why we are getting more variety's of inventory killer and not NQ and HQ versions or combing some resist materia like the leg combos to lessen the amount. or give us a separate storage for them like shards and crystals.
    (1)

  10. #120
    Player

    Join Date
    Jan 2012
    Posts
    401
    Grudge, I dont think it Will. As far as competing with other gear, PLD af needs more then enmity to be honest. I for one love tanking on PLD but I can not say that the stats its AF gives realy supports its style of tanking. The ability enhancements are ok, but it dosent make up for the lack of DEF or VIT. And to be completly fair, hate controll realy wasnt an issue to begin with, just alot of WAR fan boys QQ about a job they obviously never play. I only ever had +8 enmity on my belt as a PLD and I keep hate just fine. the gear makes a differance but if the player is ignorant to the job then all the gear in the world wont make a lick of differance.
    (1)

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