After most my points fit more into derailing, i present you my take

... that has almost nothing to do with Zepla's video...
What i miss is things to do for the hardcore players, even though i am not one of them. I see people in my FC taking breaks or quitting entirely because they have nothing to do. The other things are longer time between patches and the predictability.
If the next deep dungeon is just gonna be another PotD with another animal transformation than what is the point? They seem to get too save with all of these. Like running the checklist.
In contrast we have new stuff like IS and VD/CD. Little rewards and no (big) group content... meh.
I personally would love a creative mode. A dungeon creator or something. Just look at Minecraft, Little Big Planet and so on. The devs of those games made the individual elements while the players create their own game. I feel like something in this direction will be good for FFXIV, because:
- We don't need big rewards for a creative mode: the mode itself - like creating dungeons and running them or make your own village IS the reward, therefore no fomo
- It provides something different to MSQ or Raids etc that always need writers and events and gear you can get... so it hopefully needs less dev time in the long run
- It can expand the "themepark mmo" idea even more