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Thread: PVP 7.0

  1. #41
    Player
    Reinhardt_Azureheim's Avatar
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    Reinhardt Azureheim
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    Quote Originally Posted by Mayhemmer View Post
    Nobody asked for this suggestion, but I'll give it anyway because it's stuck in my mind. Why not encourage CBU3 to try something that plays to the game's strength? Why not try a PvE-based PvP mode? Something akin to Destiny's Gambit, or Maplestory's monster carnival (wonder if I'm the only weirdo that even knows what that was)?

    I know the idea of 'competitive PvE' would come with it's own host of balance concerns, but it's been done before, and done pretty well. Get creative. It'd be nice to have a mode you could just queue into on repeat because it's fun to play, and not just leave you upset. PvE content, designed for PvP.

    Wonder if it's ever been considered.
    That's essentially officializing speedruns ingame. Either it gets random enough that you can't just optimize a meta to attain an unbeatable record or the rng involved is too wild that competing under random conditions fails to make it a competition.

    Alternatively there is PvPvE.

    That said, to say that PvE is this game's strength only holds value if you cite for how long they have developed PvE... and even then it isnt exactly great given how much they already invested in it because they keep taking things out that are good and make it worse. Two steps forward 1.5 steps backward.
    (0)

  2. #42
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    Mayhemmer's Avatar
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    Tanu Ki
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    Quote Originally Posted by Reinhardt_Azureheim View Post
    That's essentially officializing speedruns ingame. Either it gets random enough that you can't just optimize a meta to attain an unbeatable record or the rng involved is too wild that competing under random conditions fails to make it a competition.

    Alternatively there is PvPvE.

    That said, to say that PvE is this game's strength only holds value if you cite for how long they have developed PvE... and even then it isnt exactly great given how much they already invested in it because they keep taking things out that are good and make it worse. Two steps forward 1.5 steps backward.
    I dunno friend. I'm just spitballing.

    Frontlines leaves me and plenty of others frustrated for any number of reasons, and the bandaid solutions that keep getting slapped onto it. CC has it's fair share of critique as well. Rival Wings is... well, I miss it. It wasn't perfect, but it was unique, and wasn't a 3-team fustercluck.

    To be fair to CC, it comes closest to a mode I can just queue on repeat, thanks to how quickly matches tend to play out. But that tends to end with me just having to detach from the outcome completely, win or lose. It has just as many frustrating nuances as Frontlines; things you can't change or help because it's just how the mode is. So whatever, I'll just get the series exp or tomes and queue again, and just not care again. But that's not actually fun, is it? Your mileage may vary, of course.

    So, how do you make it fun again? Guess we'll find out.

    Besides. I never said PvE was the game's only strength.
    (0)

  3. #43
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    Mayhemmer's Avatar
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    Quote Originally Posted by Reinhardt_Azureheim View Post
    Alternatively there is PvPvE.
    But there really isn't, though. Smacking a big rock that sits there and does nothing isn't what anyone would call "PvE," at least not the fashion I'm referring to.
    (1)

  4. #44
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    Reinhardt_Azureheim's Avatar
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    Quote Originally Posted by Mayhemmer View Post
    But there really isn't, though. Smacking a big rock that sits there and does nothing isn't what anyone would call "PvE," at least not the fashion I'm referring to.
    I was more thinking along the lines of Hidden Gorge mammet management and dealing with the Goblin Mercenary + train.
    (0)

  5. #45
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    Mayhemmer's Avatar
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    Quote Originally Posted by Reinhardt_Azureheim View Post
    I was more thinking along the lines of Hidden Gorge mammet management and dealing with the Goblin Mercenary + train.
    That's fair, I guess
    (0)

  6. #46
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    Llynethil's Avatar
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    Here's a change I would like to see aswell.

    Make superflare have a z axis for crying out loud, really anoying if someone is even slightly above or below you and you can't bind/dot them, being at top platform in onsai for example you can't even superflare someone who's just slightly down the ramp.

    If you gonna make smn aoe's ignore cover, at least give blm this.
    (6)

  7. #47
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    Nikoto's Avatar
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    Niko'to Seleuca
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    Quote Originally Posted by Llynethil View Post
    Here's a change I would like to see aswell.

    Make superflare have a z axis for crying out loud, really anoying if someone is even slightly above or below you and you can't bind/dot them, being at top platform in onsai for example you can't even superflare someone who's just slightly down the ramp.

    If you gonna make smn aoe's ignore cover, at least give blm this.
    Think it'd be better if they just removed BLM from PvP personally.
    (1)

  8. #48
    Player
    Elfidan's Avatar
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    Elfidan Gadfor
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    Quote Originally Posted by Nikoto View Post
    Think it'd be better if they just removed BLM from PvP personally.
    Bruh, don't you play DRG? I guess I can't say much. I feel the same about WHM at this point. xD
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  9. #49
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    Mistress_Irika's Avatar
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    Ophelia Irika
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    Seeing a particular thread floating about I think I'm going to attempt to tease certain people with this suggestion. Try not to take it too seriously.

    This is directed towards the CC rank system.

    Get rid of the star system in diamond, and replace it with the point system that crystal has. Then make it so that only top 100 are able to obtain crystal rank at any given point.
    (0)

  10. #50
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    Commander_Justitia's Avatar
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    Ash Primordial
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    Quote Originally Posted by Mistress_Irika View Post

    Get rid of the star system in diamond, and replace it with the point system that crystal has. Then make it so that only top 100 are able to obtain crystal rank at any given point.
    I am not sure. There are times when people don't play ranked much. You almost got top100 with a high silver rank once. And some gold seasons in the past. They can change the points yes, but I would still make it 100 at all times.

    (0)

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