
Originally Posted by
CruciformHeart
First: I'm a Frontlines player. I'm never going to touch CC. Personally, I can't stand e-sports and I'm tremendously sick of devs trying to make 'a scene' happen by pandering to that crowd. I've seen it happen in half a dozen games by now and it always spoils the experience for anyone who's not a streamer.
With that out of the way:
Let me heal again. Like, for real, the way it was in ShB era PvP. If I select a job titled 'healer', then that's what I actually want to spend most of my time and attention doing, not DPSing. I don't want a healer DPS rotation. The fantasy of a combat mage is really only fun when you're making it work against the design anyway. To a lesser extent, I feel this way about tanks as well.
I enjoy prolonging fights, rescuing teammates, and shutting down pushes by understanding where the enemy's attention is, when it's safe to plant and cast, and when it's time to bail. I like encounters to feel more like wrestling matches, with lots of struggling and applying pressure. I like when there's probing and skirmishing and roving parties. Every engagement being so decisive instantly sucks the fun out of it for me. At least under older patches this only happened with heavy premades and runaway battle high; these are things that also still happen in the current patch. I played every role and still felt it was more fun to play melee then, carefully watching to pick off stragglers until you got big enough to attempt dives.
Un-prune the kits. Please give me more than six buttons to hit. Preferably more buttons that do more things than simply produce damage. Sometimes a 90s timer is good. Sometimes oGCDs are good. I am so, so bored by how limited my options are right now on all jobs.
Outside of that, I dunno. Better glams? Ditch battlepass and rely on daily tomestone rewards to drive engagement? I unsubbed for a year because of the rework. Really disappointed to still see Frontlines such an unplayable mess. Would love to see a major shift in coming patches.