Quote Originally Posted by Molly_Millions View Post
I know your playing Devil's advocate here, but this scenario doesn't exist in the current game. If this sort of thing were more common in this game, I might be more inclined to support gear swapping.

In the above scenario strategy comes into play when deciding if it's more important to have more HP during the first 3/4 of the fight or more HP during the last 1/4. I would argue that if that dragon is not beatable without adding gear swaps, then SE didn't do their job balancing the battle. (This is with the battle mechanics 100% as the are in-game right now.)
Wouldn't it be impossible to add a fight with that kind of dynamic though without a gear swap possible or someone standing around useless part of the fight? I would think it would limit SE on the kind of fights that you could put in the game... Idk.

FOr that matter I am curious as to how garuda fight will work.