Quote Originally Posted by ThePatriarch View Post
This is a fair response.

What I am about to propose is purely theoretical, just FYI. I know, right now in FFXIV we have no events that would even come close to justifying gear swapping.

Lets say for example, that we have a dragon. This dragon deals purely physical damage + AoE, and Wind Damage for the first 75% of its health.

Now, when you get it to 25% it switches to heavy fire damage, and pure magical damage. In what sense would you wrap a strategy around that? I'm being completely serious. I would love to see true reasons why strategy would always be =/= gear. It just makes sense to me that if a Monster switches to magic damage, ill switch to gear that nullifies magic damage.

I mean, macro's are easy to make. And I only had 1 bar of Gear Swap macros. There were what, like 100 bars total to create?

I am genuinely interested in hearing about new systems though. But to me, just using one set of gear all the way through a raid, or boss seems like easy mode. Before anyone gets mad, this is only my opinion.
I know your playing Devil's advocate here, but this scenario doesn't exist in the current game. If this sort of thing were more common in this game, I might be more inclined to support gear swapping.

In the above scenario strategy comes into play when deciding if it's more important to have more HP during the first 3/4 of the fight or more HP during the last 1/4. I would argue that if that dragon is not beatable without adding gear swaps, then SE didn't do their job balancing the battle. (This is with the battle mechanics 100% as the are in-game right now.)