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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,444
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mcg55ss View Post
    I mean it wasn't a flop it was a massive success with over 90%+ approval rating across the board. Square enix said it didn't sound enough copies because as normal they overshoot their estimates every game which this is a known issue they always tend to overestimate their sales but to say the game got shredded is delusional.
    To me its more like the game came out and people quickly just stopped talking about it. But in true SE fashion, the game's budget likely ballooned out of control, especially on marketing so there's a high chance the game wasn't actually all that profitable for them.

    Final Fantasy as a brand and IP also doesn't really have a lot of staying power anymore. People get more excited to see "FFVII" or "FFXIV" then they do to see "FF", thanks to the plethora of mediocre games and questionable decisions they've made in the past 20 years that split the fan base time and time again. I don't think using the Final Fantasy name in this regard will lead to them getting free critical acclaim status like other companies can do with their IPs. No one really cares about FF as a brand anymore, just its individual entries that remained popular, and they're even ruining that by mistreating the ones that are popular with such wonderful projects like FF7:Fortnite Soldier.

    The incredibly mid post release support of Endwalker also isn't helping things.
    (9)

  2. #2
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,630
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by grinkdaboy View Post
    b) have a ginormous hitbox so you almost never lose uptime (except in rare fringe cases like in p8 with dog1->snake1->dog2->snake2) and will typically go untargetable during high movement mechanics (dog1,
    As a primarily melee player I really dislike the giant hitboxes. Figuring out how to squeeze in as much uptime as possible for each fight was fun.

    Quote Originally Posted by Oizen View Post
    To me its more like the game came out and people quickly just stopped talking about it.
    It's a single player game. It came out, they played it, they beat it. Not much else to talk about.
    (7)