Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 35

Hybrid View

  1. #1
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Extremes used to be traditionally be between the second and third floor.
    (1)

  2. #2
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fourbestintoner View Post
    Extremes used to be traditionally be between the second and third floor.
    Hm...sure about that?

    Never tried Savage before EW but been doing Extremes since HW. You telling me I could have been clearing 2 fights of Savages for all these expansions? Extremes used not to have a lot of the things they have now. I'm not sure when they decided body checks were a good idea (Emerald Weapon, maybe?), but they used not to be as much of a focus as they are now. The used to feel a lot more approachable and allowed a lot more room for errors.

    Yoshi P said Ex5 was more the traditional design, and it felt COMPLETELY different than the others in EW. (My bigger issue there is long periods of no damage and then a big spike of like 5 mechs at once towards the end then another 3-4 at once right after that). The only ones this expansion that have felt kinda like old expansion Extremes to me were ZodEx and RubiEx. ZodEx and HydEx are the only ones that I don't think had body checks (though Hyd is iffy with the LP stack late in the fight). ZodEx has a semi-soft enrage before the enrage at the end as well. ZodEx is also the only one that really felt like it was between Savage and normal/MSQ content difficulty. And even it had the snakes that were hard for a lot of people to wrap their heads around.
    (1)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,310
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Renathras View Post
    Never tried Savage before EW but been doing Extremes since HW. You telling me I could have been clearing 2 fights of Savages for all these expansions?
    Yes. If you can clear Extreme, you can probably clear the first 2 fights of each savage tier. It usually only takes a day to a week to prog each of them in PF.

    It's the third and fourth floors that usually make you feel like you need a static.

    ZodEx and HydEx are the only ones that I don't think had body checks (though Hyd is iffy with the LP stack late in the fight).
    When EX1 released, the Ahk Morn was very tight. If anybody was dead, you had to mit very hard or it was a wipe. I'd have to give up DPS and hold my passage of arms out for a while if people were dead just to make sure we had that extra mit and it seemed to make us survive. Even worse if a healer was down, because sometimes the surviving one could handle it or sometimes they couldn't.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player FenyxRising's Avatar
    Join Date
    Aug 2023
    Posts
    234
    Character
    Fenyx Rising
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Yes. If you can clear Extreme, you can probably clear the first 2 fights of each savage tier.
    Wrong

    /10char
    (0)

  5. #5
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    349
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by FenyxRising View Post
    Wrong

    /10char
    Actually that's true at least in regards to current extremes. Savages are just extremes with a few extra steps... that's really it.
    (4)

  6. #6
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    270
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by FenyxRising View Post
    Wrong

    /10char
    Agreed. Zodiark EX and Hydaelyn EX were on par with some normal modes from past expansion. Barb EX was so easy we had members clear it on their first pull. You could skip almost 25% of Rubi EX and Golbez was easily progged in 20 to 30 mins with a fresh party.

    I miss fights like Thordan Ex and Nidhogg Ex which on release were comparable to todays savage floors
    (1)

  7. #7
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,337
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Renathras View Post
    Never tried Savage before EW but been doing Extremes since HW. You telling me I could have been clearing 2 fights of Savages for all these expansions? Extremes used not to have a lot of the things they have now. I'm not sure when they decided body checks were a good idea (Emerald Weapon, maybe?), but they used not to be as much of a focus as they are now. The used to feel a lot more approachable and allowed a lot more room for errors.
    Nidhogg EX and Shinryu EX on release were harder to prog than P6S or even P7S. Some tiers have absolute stinker 3rd fights. Actually, more tiers than not have stinker 3rd fights, it's like SE peaked in SB and it's been downhill since. Compare Halicarnassus, Guardian and Omega-Beetle to things like Agdistis, Fatebreaker, or god forbid, the E7S bird tornado. 3rd fights in this game have an annoying design tendency to fall into a trap of 'do comparatively simple things for the first 60% of the fight, and then have all the complexity of the mechanics backloaded as hell', making progging annoying (go through 6 mins of sod all to get back to Deaths Harvest in P7S, only to immediately wipe to it again), and farming boring because you skip parts of said backloaded complexity. Like Fatebreaker, Cycles were interesting in earlier farm, but by the time everyone started getting gear, you'd start skipping some of them

    You could argue P11S is in a similar boat of 'it's easier to prog than 'NidEX on release', having only 3 'prog points' of Shadowed Messengers, Dark and Light, Letter of the Law, but P10S is the filter of the tier that you have to get through first

    Body checks have existed since like, HW. Nidhogg Fang/Claw phase, Zurvan meteors etc. The difference is that the modern body checks are instant pass-fail checks with no chance to make up for the 'failure', eg by overshielding the heck out of a Zurvan meteor getting missed. Body checks themselves are not the issue, SE's reliance on 'you need 8 people alive going into this or you're instantly die' is

    Quote Originally Posted by Duskane View Post
    honestly some EXs could be classed as Hard modes like lackshimi
    Thanks to the way ilvl sync works, by the end of the expansion it was faster to kill Lak EX than it was to kill the story mode version, because HM synced you to level 69
    (3)

  8. #8
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    270
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Renathras View Post
    Hm...sure about that?

    Never tried Savage before EW but been doing Extremes since HW. You telling me I could have been clearing 2 fights of Savages for all these expansions? Extremes used not to have a lot of the things they have now. I'm not sure when they decided body checks were a good idea (Emerald Weapon, maybe?), but they used not to be as much of a focus as they are now. The used to feel a lot more approachable and allowed a lot more room for errors.

    Yoshi P said Ex5 was more the traditional design, and it felt COMPLETELY different than the others in EW. (My bigger issue there is long periods of no damage and then a big spike of like 5 mechs at once towards the end then another 3-4 at once right after that). The only ones this expansion that have felt kinda like old expansion Extremes to me were ZodEx and RubiEx. ZodEx and HydEx are the only ones that I don't think had body checks (though Hyd is iffy with the LP stack late in the fight). ZodEx has a semi-soft enrage before the enrage at the end as well. ZodEx is also the only one that really felt like it was between Savage and normal/MSQ content difficulty. And even it had the snakes that were hard for a lot of people to wrap their heads around.
    The example I remember was Yoshi P specifically saying that Shinryu EX was designed to be between O2 and O3 - his words were that the weapon drop would help those struggling on.

    I believe even patch EX should be a stepping stone to floor 1 and odd patch EX is between 2 and 3. Not sure this time though with Golbez being extremely easy compared to the savage tier, and P11 being easier than P9 & 10
    (1)

  9. #9
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,296
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Fourbestintoner View Post
    Extremes used to be traditionally be between the second and third floor.
    Not all extremes are the same. They don’t have a fixed difficulty. Some are easier than Savage, others are as hard as the 3rd floor of Savage.
    (3)

  10. #10
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    This game dosnt rly have a midcore.
    ( Ex,Savage pretty much the same difficulity nowdays lol)
    And Ex/Savage isnt midcore content...it's hardcore.
    (3)
    SCH/AST/DNC/VPR/SMN

Page 3 of 4 FirstFirst 1 2 3 4 LastLast