Battle should be about preparation, not about having to carry different sets of gear for situation X, then situation Y. Choices should be made, for better or for worse. And players shouldn't have to have macros to switch out gear in between attacks, or spells etc. They shouldn't need to.

While this is a game, from a reality prospect it doesn't make any practical since. And just from a game playing perspective it isn't any fun. I say no, I don't want this type of game.