That thing people really hate about JRPGs in the first place?
Not many games use random battles anymore. Even Pokemon only uses grass caves and spesific buildings for fights.
And people hate Zubat.
Well random battles are one thing but even FF13 (-2) uses instances for battle. hmmm
Besides I was mostly being humorous
Dev post on the JP suggests they are looking into trying to make cross server parties work in certain public area's. (although the way its worded is a bit ambiguous)
Quote Originally Posted by Foxclon View Post
こんにちは。
Hello,
Quote Originally Posted by Oyakatarou View Post
現行のPC募集形式のようなPTの組み方がなくなってしまうように見えるんですが、そういう認識でいいんでしょうか?
It seems as if the current PT recruitment system will be gone but is that correct?
はい、現在ある「パーティメンバー募集」はなくなり、PCサーチ/コンテンツファインダーを使用してPTを組むようになる予定です。
Yes, the current party recruitment will be gone and it's being planned to make PT using the PC search and Content Finder to make parties.
Quote Originally Posted by Stanislaw View Post
あれ?これって読み間違えてなければレベリングでもワールドを越えてPT作れるってことなんですけど・・・ てっきりワールドを越えるのはレイドダンジョンだけだと思ったんですが。
If you read it wrong it says you can party cross worlds, I thought for cross worlds was for only Raid Dungeons.
レイドダンジョンなどのインスタンスだけでなく、パブリックエリアの一部のコンテンツについてもワールドを超えてパーティを組めるよう設計・検討 を進めています。また、コンテンツファインダーは目的からPTを組むことを前提にしていますので、そのコンテンツにおいてレベル上げを行いたいなどの目的 からもPTを組めるようになる予定です。
We are structuring/looking into parts of the public world content where you can also cross worlds to setup parties aside from instances such as raid dungeons. Also the contents finder can setup parties depending on goals so it's also being planned where you can go to those contents to level up as the goal.
コンテンツファインダーについてはまだまだ、詳細が決まっていない部分もありますので、
具体的な仕様が見えてきましたら、何かしらの形でご紹介したいと思います。
For Content Finder there are many specifics that hasn't been decided yet so once the details are more clear would like to introduce them.
Last edited by Jinko; 04-12-2012 at 02:43 AM.
And I understand that. And instanced content does have its place, it's just in a world where you can see and interact with other players, it's nice to observe others actually playing the game as you make your way around it. Helps to bring the game to life as a multiplayer world, rather than just a game you can play with others, and honestly, I think an aspect like that is crucial to having a truly memorable experience. But I also understand that we need to make the game convenient for customers and things like camping, kill stealing, and waiting around for ages for a party arn't the most enjoyable experiences.
There's a comprimise between the asthetic and the functional. We just have to find out what it is.
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