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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CerusSerenade View Post
    The PVP FOMO is really where it's at.

    Honestly, if you need to coerce your players into a game mode on the threat of missing out on cool items forever the game mode probably isn't any good.
    Oh PLEASE, as if any PvE player actually lifts a finger for more than a single clear if there wasn't incentive adequate for their required input. The reason why Alliance Raid Roulette iLv cheese exists (since it all gives the same reward) and why we absolutely sh** on Criterion rewards being pure dogwater are just some fitting examples.

    Crystalline Conflict is good enough that Casual Mode can be practically played daily at any given time except the dead of the night. Just turns out if you raise the stakes by adding a rank, restricting queues based on those ranks and games no longer being as easily steamrollable that people want something for their time investment that they can't get outside of Ranked - to give reason to play Ranked over Casual.

    But no, clearly the game is just bad.
    (5)

  2. #2
    Player CerusSerenade's Avatar
    Join Date
    May 2019
    Posts
    275
    Character
    Phelsarn Lumerais
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Oh PLEASE, as if any PvE player actually lifts a finger for more than a single clear if there wasn't incentive adequate for their required input. The reason why Alliance Raid Roulette iLv cheese exists (since it all gives the same reward) and why we absolutely sh** on Criterion rewards being pure dogwater are just some fitting examples.

    Crystalline Conflict is good enough that Casual Mode can be practically played daily at any given time except the dead of the night. Just turns out if you raise the stakes by adding a rank, restricting queues based on those ranks and games no longer being as easily steamrollable that people want something for their time investment that they can't get outside of Ranked - to give reason to play Ranked over Casual.

    But no, clearly the game is just bad.
    All that text, and not a single rebuttal of what I actually said.
    (0)

  3. #3
    Player
    SophiaDL's Avatar
    Join Date
    Aug 2023
    Posts
    446
    Character
    Laura Hallowheart
    World
    Marilith
    Main Class
    Warrior Lv 80
    Quote Originally Posted by CerusSerenade View Post
    All that text, and not a single rebuttal of what I actually said.
    "waaaaaah I want all the rewards for free I cant do crystalline conflict for 2 days that's too hard ! I need a year to do it and I want people to not have what I dont have ! I shouldnt have to make any effort, I pay a subscription I deserve it ! waaaaaaaaaah"

    Quote Originally Posted by Ivtrix View Post
    Each season is like 3-4 months long it’s plenty of time to casually obtain the rewards
    Oh I know, but this dude literally said few months back that he wanted a year to do it LMAO and also that it was disgusting FOMO to remove the rewards after the season is over
    (2)
    Last edited by SophiaDL; 08-24-2023 at 12:28 AM.

  4. #4
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SophiaDL View Post
    "waaaaaah I want all the rewards for free I cant do crystalline conflict for 2 days that's too hard ! I need a year to do it and I want people to not have what I dont have ! I shouldnt have to make any effort, I pay a subscription I deserve it ! waaaaaaaaaah"
    Each season is like 3-4 months long it’s plenty of time to casually obtain the rewards
    (2)

  5. #5
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by SophiaDL View Post
    "waaaaaah I want all the rewards for free I cant do crystalline conflict for 2 days that's too hard ! I need a year to do it and I want people to not have what I dont have ! I shouldnt have to make any effort, I pay a subscription I deserve it ! waaaaaaaaaah"
    I need 10 years to do it.
    If i want to.

    No one is asking for things to be given away.
    Is just for them to be aviable to get.

    You still would have to top 100 in CC for those rewards, the only diference is that i might do that the next season or in 30 seasons or never. Is the chance what has to be there at all time.
    (0)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,136
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Saraide View Post
    They could just leave old season passes up and available. The rewards are 100% personal anyway. Literally no one would be worse of if someone in 7.0 could just choose the current season pass, rank it up to 25, then swap over the previous one, rank that one up to 25 and so on.
    I made a similar suggestion a while back: instead of having individual items on the season passes, they could just have tokens – so you hit rank 5 and get a "Rank 5 Prize Coupon" and can go trade that for whichever rank 5 emote catches your fancy.

    It still means that people need to have been playing for a long time to have everything, and only get one prize per rank per season if that's the way the devs want to restrict it, but you can choose which prize you get and they're not lost afterwards.

    I'm not going for most of the high-level prizes, but I'm dreading that at some point they'll put something in at rank 25 that I want for multiple alts and then I'll have to grind for all of them at once. If there were coupons instead, I'd be doing one grind per season with a different character each time, ready to spend when I actually want the prizes.
    (0)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,136
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SquishyPlushie View Post
    No, I want the slow gear grind. One where I don't run into weekly caps or lockouts though. I keep hitting the loot lockouts and caps same day of reset day and going nowhere as a result 6 and a half days out of 7.

    ...

    Level 1-89 grinding of FFXIV is precisely the game I want. Level 90 is when the grind gets sabotaged to artificially inflate subtime with weekly loot shtick that is mostly invariant of the effort put in.
    Are you going to wedge this same essay into every thread? If the game you want to play is "FFXIV levels 1-89" then that game is finite and you have reached the end of it. You can start over with a new job or alt character, or you can leave it alone and come back when the current endgame has been converted into a non-grind and you can play it straight through.

    It is the opposite of timegating – the unwanted grind goes away and the content remains.
    (3)

  8. #8
    Player
    SquishyPlushie's Avatar
    Join Date
    Oct 2022
    Posts
    150
    Character
    Howdy Meowdy
    World
    Maduin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Iscah View Post
    Are you going to wedge this same essay into every thread? If the game you want to play is "FFXIV levels 1-89" then that game is finite and you have reached the end of it. You can start over with a new job or alt character, or you can leave it alone and come back when the current endgame has been converted into a non-grind and you can play it straight through.

    It is the opposite of timegating – the unwanted grind goes away and the content remains.
    That's not meaningful forward progress, that's just rage quitting and starting over.

    Adding the lvl 1-89 uncapped gear/currency grind is doable to 90, it's just not done that way for MAU metric reasons because some board in SE is afraid people will quit if they get what they want in a reasonable amount of time rather than waiting around in a timeout corner for loot to extend subscription duration artificially.

    Timegate as well as weekly currency+loot drop FOMO has the opposite effect of their intention on me. Apparently other people need to be trolled in order to play or subscribe and won't self admit it though.

    Lastly, people dancing around bad faithing discussion topics due to self sunk cost fallacy of the issue described tend to cause rephrasing of said responses to help them understand the problem statement.
    (0)
    Last edited by SquishyPlushie; 08-24-2023 at 12:30 PM.

  9. #9
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CerusSerenade View Post
    All that text, and not a single rebuttal of what I actually said.
    There is no rebuttal to be had when the entire game is based on incentivizing its players to do encourage them to do things.

    At most your assumption of "if it needs incentive then it probably isn't good" is massively asinine. People have been doing Frontline with incentive as minimal as Daily Challenge and the Battlepass debut with CC Series 1 was a welcome addition when it aired along with 5v5 CC. The mode is still being played even way past a Series' release date, so the issue is hardly the mode.

    The battlepass items should absolutely return though with Dawntrail ideally with Trophy Crystals, one Battlepass at a time.
    (0)

  10. #10
    Player CerusSerenade's Avatar
    Join Date
    May 2019
    Posts
    275
    Character
    Phelsarn Lumerais
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    There is no rebuttal to be had when the entire game is based on incentivizing its players to do encourage them to do things.

    At most your assumption of "if it needs incentive then it probably isn't good" is massively asinine. People have been doing Frontline with incentive as minimal as Daily Challenge and the Battlepass debut with CC Series 1 was a welcome addition when it aired along with 5v5 CC. The mode is still being played even way past a Series' release date, so the issue is hardly the mode.

    The battlepass items should absolutely return though with Dawntrail ideally with Trophy Crystals, one Battlepass at a time.
    It has nothing to do with "incentive" and all to do with the fact that it's time limited. PVP prestige rewards are fine, that's the nature of a competitive scene.

    The FOMOpass however gives the players a hard time limit to obtain mounts, armors, minions, emotes, and frames, and if you for one reason or another can't do them you lose access to them forever. (I say forever, but they said they would bring them back in some way. A year and a half later though and they still haven't done that.)

    There's a big difference between INCENTIVIZING players, and COERCING them into playing 150+ matches of PVP on threat of locking them out of rewards forever. Seasonal events have the good sense to be done in an hour or less, and bring their rewards back in the shop or later events, and aren't remotely as egregious.
    (0)

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