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  1. #1
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by Hurlstone View Post
    Honestly out of all the online games I have played, FFXIV has perhaps the least amount of FOMO.

    For example, we rightfully complain often about how short seasonal events are, but the upside is that you just need to log in once, do a 15-30 min quest, and you have everything. In alot of other games where you need to farm currency to get anything over a number of days. Not saying its a good approach, as I have said many times I would like events to be longer and have more earnable items including past rewards (Rather then justs ticking them up on the cash shop*), but it feels like currently they do approach events purposely trying not to invoke FOMO.

    Thats not to say its absent from the game at all, I would love if we could play past event missions somehow, and fear of loosing your house due to not logging in is painful (Though more symptom of how bad housing has been handled in FFXIV then anything else.) It sucks and it should always be criticized, but so long as the aim is to make money almost every online game will try it in some shape or form.

    * Sod Capitalism
    But those other games bring back the rewards... You cant really unironically believe that removing the rewards and selling them is better than being able to earn them no matter when you start playing.
    (11)

  2. #2
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Shinkuno View Post
    But those other games bring back the rewards... You cant really unironically believe that removing the rewards and selling them is better than being able to earn them no matter when you start playing.
    I do not think I ever said such a thing? I would much rather they make such things more earnable and for events to be more akin to mini tribe quests or what they do in other games like WoW. This topic is one of the few times I end up agreeing with the negative side of the forum haha. As I said, sod this capitalist hellhole we live it that leads to more items/past exclusives being put behind paywalls. I just do not think FOMO is as big a factor in the games/event design as the OP suggested, and out of the games I have personally played I would say its one of the least guilty in the FOMO department.
    (3)
    Last edited by Hurlstone; 08-18-2023 at 10:25 AM.