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  1. #1
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TheFatHousecat View Post
    Again, vastly underestimating the value of TP. Corselet, as far as I know, only offers ~16 extra TP per hit (with Store TP +40), yet in a 2-4 minute fight it adds about 5-10 DPS; as of yet I've only seen a DPS difference like that derived from weapons with more base dmg. In longer fights, when you aren't TP capped for the majority of the fight, that extra TP, as little as it seems, could go a very long way.

    The way I see it, I could either get a little extra dmg. done per hit/WS (depending on meld), or I could have enough TP to use an extra combo or two. Obv, I'd prefer the latter.
    Eh I think you missread what I said, I would welcome the store tp materia...
    (1)
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  2. #2
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by KumaAkuma View Post
    Eh I think you missread what I said, I would welcome the store tp materia...
    Pfft, well, yes, sorry it's late hahah. But I don't think any of the store TP will give you THAT much of an increase, tbh. I think it'll be in increments similar to Savage Might, so ~60 for III's, and ~70-80 for IV's. That'll still be a great increase, of course, but nothing over 200 TP per hit
    (0)

  3. #3
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TheFatHousecat View Post
    Pfft, well, yes, sorry it's late hahah. But I don't think any of the store TP will give you THAT much of an increase, tbh. I think it'll be in increments similar to Savage Might, so ~60 for III's, and ~70-80 for IV's. That'll still be a great increase, of course, but nothing over 200 TP per hit
    Currently I get 950-ish tp in 2 hits. Which means I still need 3 hits for the combo to set hate on all gathered mobs. I don't need a lot of extra tp to reach 1000tp in two hits
    (3)
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