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  1. #151
    Player
    Nebelheim's Avatar
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    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Fyrebrand View Post
    I don't think anyone here would dispute that this will happen SOME DAY. Nobody thinks FFXIV is going to last literally forever. But OP is acting like the game is already in maintenance mode, and CBU3 is basically not working on anything despite a new expansion being announced a matter of days ago.

    I see so much whining about how "white knights" shout down dissent and won't allow criticism of the game, but 90% of the "criticism" is so exaggerated and over the top, it's hard to take it seriously. And that's when it's not an obvious troll post.
    I wouldn't consider the game in maintenance mode and think it could still last many years. Its just hard to predict how long a game will last. A company could have plans to continue support for a extended period like 10 years but there is also no guarantee it will last that long either.
    (2)
    Last edited by Nebelheim; 08-15-2023 at 12:18 PM.

  2. #152
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shinkuno View Post
    Yoshi is a PR person when appearing in public / interviews. People like you need to get that through their thick skull. He will lie if that gets people hyped. You can just look up the amount of things YoshiP said that ended up not happening. No gaming company will plan 8 years into the future, becuase if the next 4 years the game dies out, what you gonna do? Throw money away? LOL
    More people need to hear this. He's not our friend. He's a businessman.

    Quote Originally Posted by Koros View Post
    You don't even know a single raider, so why are you even talking about this lmao
    People who don't raid and having strong opinions on raiding, name a more iconic duo.
    (9)
    Last edited by AwesomeJr44; 08-15-2023 at 12:58 PM.

  3. #153
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Raven2014 View Post
    While small businesses may work on a year to year planning, or at most 2 or 3 years. Most institution and corroboration will always have something call a "strategic" plan for at least 5 years. The place I'm working at both have a short term 5-years strategic plan, and a long term 10-years strategic plan. If you have paid intention to companies like Google, Facebook, Apple, Intel .etc. you will regular hear them talking about their "strategic" plan, and they will be all ways on the order of 6 or more years. In another word, what Yoshi said is completely "normal" in the actual working world once you get above certain size.
    I'd imagine they have a rough outline of where they want to go in the next 10 years. But I doubt it's more then "Expansion 6 sometime in 2026, Expansion 7 sometime in 2028" and so on. I'd be amazed if they have actual storyboards and in depth plans for those expansions. At the same time, plans that far out are extremely subjective to change.
    (1)

  4. #154
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    It's funny but yoshi p tries to be pretty open during liveletters and whatnot. I also wonder what information you seek so badly that you want a gaming division to unveil their plans outside of their division, company and shareholders.

    They frankly don't owe you or anyone anything. If they chose to shut down the game forever tomorrow...you can't do a thing about it. I also question just how invested in this game...how deeply and emotionally invested that you pretty much demand a gaming company to reveal their timeliness to you.
    (2)

  5. #155
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Rolder50 View Post
    I'd imagine they have a rough outline of where they want to go in the next 10 years. But I doubt it's more then "Expansion 6 sometime in 2026, Expansion 7 sometime in 2028" and so on. I'd be amazed if they have actual storyboards and in depth plans for those expansions. At the same time, plans that far out are extremely subjective to change.
    The point is, the admission of "no plan survive contact with enemy" doesn't mean you shouldn't have a plan. Like I said, the long term goal is there to set a focus and maintain coherent. And speaking from experience, working in a large organization it it an absolutely nesseccity. We had hit a few rough patches where we didn't know what was our long term goal is and it was a terrified feeling. Even when I got a raised, even when I have no reason to doubt my job security, when you're working a flux you would constantly question "what am I doing? what gonna happen next? What we will do after this project? Where this company will be in a few years?!?" It's only when the leadership set out a long term goal that you have that peace of mind. Even if after 10 years you don't end up where you want to be, still at the moment you have an idea where you will want to be.


    And 10 years may sound like A LOT, but if you think about the game developing cycle, it's not that much. Mst triple A game - and by that I don't mean the FPS that pump out yearly, but stuffs like Elderscrolls from Bethesa, GTA from Rock start ...etc... look at the gap between their flag ship tittles, then safely assume their next tittle should already be in the pre-production cycle even before the current tittle is shipped out. The time line is not that much when you take the whole pipeline into account. Like right now with 7.0 is probably less then a year away, the reproduction and planning phase for 8.0 should already been at least half done. After all, you need to know already what you want to have in 8.0 before you can write how 7.0 gonna end. And if you want 10.0 (assuming that's where they gonna end the story arch) to have a good impact, the team need to at least have a vision so they can start building up the suspend and story momentum now.

    Again, 8 to 10 years is not exactly a large time span in term of strategic planning. That doesn't mean it set in stone or gospel, but that kind of goal has to exist. In fact, if Yoshi doesn't think that far ahead, he wouldn't be deserved of his job.
    (0)
    Last edited by Raven2014; 08-15-2023 at 03:34 PM.

  6. #156
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Raven2014 View Post
    The point is, the admission of "no plan survive contact with enemy" doesn't mean you shouldn't have a plan. Like I said, the long term goal is there to set a focus and maintain coherent. And speaking from experience, working in a large organization it it an absolutely nesseccity. We had hit a few rough patches where we didn't know what was our long term goal is and it was a terrified feeling. Even when I got a raised, even when I have no reason to doubt my job security, when you're working a flux you would constantly question "what am I doing? what gonna happen next?"


    And 10 years may sound like A LOT, but if you think about the game developing cycle, it's not that much. Mst triple A game - and by that I don't mean the FPS that pump out yearly, but stuffs like Elderscrolls from Bethesa, GTA from Rock start ...etc... look at the gap between their flag ship tittles, then safely assume their next tittle should already be in the pre-production cycle even before the current tittle is shipped out. The time line is not that much when you take the whole pipeline into account. Like right now with 7.0 is probably less then a year away, the reproduction and planning phase for 8.0 should already been at least half done. After all, you need to know already what you want to have in 8.0 before you can write how 7.0 gonna end. And if you want 10.0 (assuming that's where they gonna end the story arch) to have a good impact, the team need to at least have a vision so they can start building up the suspend and story momentum now.

    Again, 8 to 10 years is not exactly a large time span in term of strategic planning. That doesn't mean it set in stone or gospel, but that kind of goal has to exist. In fact, if Yoshi doesn't think that far ahead, he wouldn't be deserved of his job.
    So I'm assuming you work on a game this large and got the ins and outs of how a gaming division operates that's split between a few projects while the team for this game is working hard on our vacation expac before the new story actually begins in 7.1
    (1)

  7. #157
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Ravenblade1979 View Post
    So I'm assuming you work on a game this large and got the ins and outs of how a gaming division operates
    No I don't. Do you? Granted I'm talking on my own conjecture, but I also had offered some example both in and out of the industry. Feel free to offer your own logic and counter example if you disagree.


    The point here is the whole 8-10 years planning ahead is not such a far fetched concept in a company or project of this size, rather it's actually the norm - and that, I do speak from experience. So it's not necessary a made-up PR talking point. It maybe, it may be not, but often people don't need to make up thing that already exist as part of the norm.
    (0)

  8. #158
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Raven2014 View Post
    No I don't. Do you? Granted I'm talking on my own conjecture, but I also had offered you some example both in and out of the industry. Feel free to offer your own logic and counter example, if you have any.


    The point here is the whole 8-10 years planning ahead is not such a far fetched concept in a company or project of this size, rather it's actually the norm - and that, I do speak from experience. So it's not necessary a made-up PR talking point. It maybe, it may be not, but often people don't need to make up thing that already exist as part of the norm.
    Lol dude. I'm sure they got a plan of how they wanna lay out stuff. However, I wonder why a person who rents a character on a videogame they own no part of..nor is a shareholder wants with them giving away that much information? Like do you also go onto other forums and ask the same of those entities?

    The only people that division has to answer to is their boss and their shareholders...anyone else outside of that isn't privy to anything.
    (0)

  9. #159
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    As I see this is probably an alt. Enjoy your trolling man
    (1)

  10. #160
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheNight View Post
    The fat Moogle thinks 20,000 Accursed Hoards is content.

    The amusement park will rot and wither with no customers and the fat Moogle will still scream that there's entertainment.
    The Accursed Hoard is an object.

    PotD, which you will need to run thousands of times to get 20,000 Accursed Hoards, is content.

    There you go, content to do. Entertainment to be had if PotD is your thing (it's not mine but then there's other content in the game I enjoy so I'm good).

    Quote Originally Posted by ZephyrMenodora View Post
    When I hardcore raided, it was in EQ2 - a game where skill at healing mattered. The raid gear I got there pretty much trivialized all non-raid content, and I was able to use this gear to carry through healing undergeared / casual friends who otherwise had a hard time clearing the casual dungeons (which were harder than they are in this game).

    My raid-only gear did all kinds of unique things, outside just higher base stats. Things like casting a heal could proc an additional heal for free. Or buffing how much my buffs did. My heals overall were stronger, faster, more efficient, and with gear would proc special effects for free.

    My heal parses were night and day over a casual.

    Maybe games were right to move away from such gearing differences, but I felt it made my time feel more worthwhile than 10 more gearscore here.
    Chasing ilvl was never my thing while I was raiding in WoW though I understand that it does appeal to many players. If someone else on the team was also needing a piece for their raiding spec, I was fine letting them have it first then I would get it the next time it dropped.

    Was moving away from the old gearing differences the right thing to do? I don't know if "right" is the word to use but games didn't suffer because of it. The highly skilled players doing more difficult content would get their full set long before the casual could catching up, and at that point new gear was being released for the cycle to start over. Casual players were never at the same level as the best players unless they paid for a carry with 100% loot rights, and word usually would spread around a server about the players who were buying. No one took them seriously.

    Quote Originally Posted by Shinkuno View Post
    Yoshi is a PR person when appearing in public / interviews. People like you need to get that through their thick skull. He will lie if that gets people hyped. You can just look up the amount of things YoshiP said that ended up not happening. No gaming company will plan 8 years into the future, becuase if the next 4 years the game dies out, what you gonna do? Throw money away? LOL
    You delete the workflow outline, spreadsheets and whatever else might be related.

    Planning is not the same thing as actively developing. Have you never made plans for a party before or do you just randomly buy things spur of the moment and hope it turns out all right?

    Quote Originally Posted by AwesomeJr44 View Post
    More people need to hear this. He's not our friend. He's a businessman.
    True but he's also someone who enjoys playing video games and know what different types of players are generally looking for. That doesn't mean he's got the ability to meet everyone's expectations for a game.


    Quote Originally Posted by Ravenblade1979 View Post
    So I'm assuming you work on a game this large and got the ins and outs of how a gaming division operates that's split between a few projects while the team for this game is working hard on our vacation expac before the new story actually begins in 7.1
    You don't have to be in the same industry to understand how business planning and development work in general. You just need to have experience in working with business planning and development with a decent sized corporation. Large projects aren't planned and developed overnight unless the corporation wants them to fail.
    (1)

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