Quote Originally Posted by Jojoya View Post
Which MMORPGs would that be? WoW doesn't anymore, though it is slower to gear as a casual than as a Mythic raider. Players with the interest shouldn't have difficulty getting a 15 done once a week.
When I hardcore raided, it was in EQ2 - a game where skill at healing mattered. The raid gear I got there pretty much trivialized all non-raid content, and I was able to use this gear to carry through healing undergeared / casual friends who otherwise had a hard time clearing the casual dungeons (which were harder than they are in this game).

My raid-only gear did all kinds of unique things, outside just higher base stats. Things like casting a heal could proc an additional heal for free. Or buffing how much my buffs did. My heals overall were stronger, faster, more efficient, and with gear would proc special effects for free.

My heal parses were night and day over a casual.

Maybe games were right to move away from such gearing differences, but I felt it made my time feel more worthwhile than 10 more gearscore here.