Agreed with the sentiment expressed by some in this thread that the community is too needy and under-appreciative of the efforts to balance the game, which I think are balancing out fairly well. It'll take some time to perfect (especially with SE catering to such an audience).

Considering AV and CC are currently what defines our 'end game', I'm slightly discouraged to see it defeated so easily, especially with the optimized stacked party being so mainstream. Understandably, players who've done 100+ runs have a right to complain about a shitty drop rate, but as cited earlier, that's a different story.

The fact that so many parties participating in these events are so inclined for a stacked party, to me, indicates their interest to be not in the challenge of fighting, or the joys of such challenge, but almost solely interested in the drops alone. That is to say, if the quickest route to (me) and (item) is (strat), then let's do that. If you find yourself surrounded by people not wanting to experiment with different classes and jobs, (something I salute DoW for in posting that video people have mentioned) then find another group.

I firmly believe class stacking is a combination of two things:
•Players wanting the quickest and easiest method of winning (and not experimenting) - a result of watching how everyone else does it and flocking to that particularly strat religiously and,
•Players sucking at their jobs